2d top down shooter set in a procedurally generated world.
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2013-09-17 23:55:12 +02:00
docs Added docs to version control. 2013-04-23 22:49:09 +02:00
res Changed light color. 2013-09-17 21:38:58 +02:00
src Fixed enemies being invisible sometimes. 2013-09-17 19:32:30 +02:00
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README.txt Updated readme. 2013-09-17 23:55:12 +02:00

## About
2d top down shooter with tactical gameplay set in a procedurally generated world.

## Controls
WASD: move
Mouse: look
Lmb: shoot
Rmb: walk to position
R: reload
Q: use left Gadget
E: use right Gadget
F: pick up item or swap Gadgets

## Dependencies
- SFML
- Thor
- yaml-cpp
- TGUI
- Let There Be Light

## Texture used
Player/Enemy (modified): http://opengameart.org/content/top-down-runner
Tiles (modified): http://opengameart.org/content/metalstone-textures
Item: http://opengameart.org/content/random-adventure-kit
Crosshair: http://opengameart.org/content/20-crosshairs-for-re
Health Orb: http://opengameart.org/content/magic-orbs