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dungeon-gunner/source
2013-05-20 23:01:01 +02:00
..
abstract Added teams so enemies don't attack each other. 2013-05-08 19:49:04 +02:00
effects Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
generator Areas are now generated on the fly based on player position 2013-05-20 23:01:01 +02:00
items Switched to linux, updated sfml, thor. 2013-05-20 12:07:05 +02:00
particle Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
sprites Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
util Added teams so enemies don't attack each other. 2013-05-08 19:49:04 +02:00
Game.cpp Areas are now generated on the fly based on player position 2013-05-20 23:01:01 +02:00
Game.h Removed TileManager. 2013-04-29 16:49:16 +02:00
main.cpp Added Yaml config for bullet. 2012-10-12 19:22:53 +02:00
Pathfinder.cpp Changed containers used by Pathfinder::astarArea. 2013-05-02 13:21:55 +02:00
Pathfinder.h Changed containers used by Pathfinder::astarArea. 2013-05-02 13:21:55 +02:00
World.cpp Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
World.h Fixed collision detection. 2013-05-01 19:07:47 +02:00