.. |
assault_rifle.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
auto_shotgun.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
bullet.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
bullet_invisible.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
corpse.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
enemy.yaml
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Reduced enemy health to 50%.
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2013-09-02 19:28:39 +02:00 |
generation.yaml
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Moved generation parameters to yaml.
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2013-09-03 00:36:38 +02:00 |
heal.yaml
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Moved Gadget parameters to yaml.
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2013-09-03 01:21:55 +02:00 |
hmg.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
knife.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
pistol.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
player.yaml
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Added random weapons for enemies, also added setFirst/SecondWeapon to Character.
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2013-08-29 21:39:18 +02:00 |
rifle.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
ring_of_fire.yaml
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Moved Gadget parameters to yaml.
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2013-09-03 01:21:55 +02:00 |
rotating_shield.yaml
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Moved Gadget parameters to yaml.
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2013-09-03 01:21:55 +02:00 |
shotgun.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
tile_floor.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |
tile_wall.yaml
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Renamed source/ to src/ and resources/ to res/.
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2013-08-22 22:51:06 +02:00 |