Removed static Yaml constants to avoid build failures on MingW,
updated yaml-cpp.
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parent
7532554b02
commit
14749cb378
10 changed files with 83 additions and 68 deletions
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@ -9,12 +9,16 @@
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#include "../abstract/Character.h"
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const Yaml Heal::CONFIG("res/yaml/heal.yaml");
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const std::string Heal::CONFIG_NAME = "heal.yaml";
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Heal::Heal() :
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Gadget(CONFIG.get("name", std::string()), CONFIG.get("cooldown", 0)),
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mHealedTotal(CONFIG.get("amount_healed", 0)),
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mTimePerPoint(sf::milliseconds(CONFIG.get("time_healing", 0))),
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Heal(Yaml(CONFIG_NAME)) {
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}
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Heal::Heal(const Yaml& config) :
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Gadget(config.get("name", std::string()), config.get("cooldown", 0)),
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mHealedTotal(config.get("amount_healed", 0)),
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mTimePerPoint(sf::milliseconds(config.get("time_healing", 0))),
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mHealed(mHealedTotal + 1) {
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}
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@ -22,7 +22,10 @@ protected:
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GadgetType getType() const override;
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private:
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static const Yaml CONFIG;
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Heal(const Yaml& config);
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private:
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static const std::string CONFIG_NAME;
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const int mHealedTotal;
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const sf::Time mTimePerPoint;
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@ -7,12 +7,16 @@
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#include "HealthOrb.h"
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const Yaml HealthOrb::CONFIG("res/yaml/health_orb.yaml");
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const std::string HealthOrb::CONFIG_NAME = "health_orb.yaml";
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HealthOrb::HealthOrb() :
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Item(CONFIG.get("size", Vector2i()), CONFIG.get("texture", std::string())),
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mName(CONFIG.get("name", std::string())),
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mAmountHealed(CONFIG.get("amount_healed", 0)) {
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HealthOrb(Yaml(CONFIG_NAME)) {
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}
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HealthOrb::HealthOrb(const Yaml& config) :
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Item(config.get("size", Vector2i()), config.get("texture", std::string())),
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mName(config.get("name", std::string())),
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mAmountHealed(config.get("amount_healed", 0)) {
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}
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int
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@ -19,7 +19,10 @@ public:
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int getAmountHealed() const;
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private:
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static const Yaml CONFIG;
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HealthOrb(const Yaml& config);
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private:
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static const std::string CONFIG_NAME;
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const std::string mName;
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const int mAmountHealed;
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};
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@ -12,17 +12,22 @@
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#include "../effects/Bullet.h"
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#include "../../World.h"
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const Yaml RingOfFire::CONFIG("res/yaml/ring_of_fire.yaml");
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const std::string RingOfFire::CONFIG_NAME = "ring_of_fire.yaml";
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RingOfFire::RingOfFire(World& world) :
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Gadget(CONFIG.get("name", std::string()), CONFIG.get("cooldown", 0)),
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mWavesPerUse(CONFIG.get("waves_per_use", 0)),
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mAngleOffset(CONFIG.get("angle_offset", 0.0f)),
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mBulletsPerWave(CONFIG.get("bullets_per_wave", 0)),
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mDelay(sf::milliseconds(CONFIG.get("delay", 0))),
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RingOfFire(world, Yaml(CONFIG_NAME)) {
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}
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RingOfFire::RingOfFire(World& world, const Yaml& config) :
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Gadget(config.get("name", std::string()), config.get("cooldown", 0)),
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mWavesPerUse(config.get("waves_per_use", 0)),
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mAngleOffset(config.get("angle_offset", 0.0f)),
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mBulletsPerWave(config.get("bullets_per_wave", 0)),
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mDelay(sf::milliseconds(config.get("delay", 0))),
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mCurrentWave(mWavesPerUse + 1),
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mWorld(world),
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mBullet(CONFIG.get("bullet", std::string())) {
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mBullet(config.get("bullet", std::string())) {
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}
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void
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@ -25,7 +25,10 @@ protected:
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GadgetType getType() const override;
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private:
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static const Yaml CONFIG;
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RingOfFire(World& world, const Yaml& config);
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private:
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static const std::string CONFIG_NAME;
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const int mWavesPerUse;
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const int mAngleOffset;
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const int mBulletsPerWave;
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@ -11,10 +11,14 @@
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#include "../RotatingShield.h"
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#include "../../World.h"
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const Yaml Shield::CONFIG("res/yaml/rotating_shield.yaml");
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const std::string Shield::CONFIG_NAME = "rotating_shield.yaml";
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Shield::Shield() :
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Gadget(CONFIG.get("name", std::string()), CONFIG.get("cooldown", 0)) {
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Shield(Yaml(CONFIG_NAME)) {
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}
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Shield::Shield(const Yaml& config) :
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Gadget(config.get("name", std::string()), config.get("cooldown", 0)) {
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}
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void
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@ -25,7 +25,10 @@ protected:
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GadgetType getType() const override;
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private:
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static const Yaml CONFIG;
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Shield(const Yaml& config);
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private:
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static const std::string CONFIG_NAME;
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Character* mCharacter;
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std::shared_ptr<RotatingShield> mRotatingShield;
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};
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@ -16,24 +16,10 @@ std::string Yaml::mFolder = "";
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* set in setFolder().
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*/
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Yaml::Yaml(const std::string& filename) :
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mFilename(mFolder+filename),
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mFile(mFilename) {
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if (mFile.fail())
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LOG_W("Failed to open YAML file: " << mFolder << filename);
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YAML::Parser parser(mFile);
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parser.GetNextDocument(mNode);
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}
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Yaml::~Yaml() {
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mFile.close();
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}
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/**
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* Return path and name of the file opened in this object.
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*/
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std::string
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Yaml::getFilename() const {
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return mFilename;
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mFilename(filename) {
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mNode = YAML::LoadFile(mFolder + filename);
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if (mNode.IsNull())
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LOG_D("Failed to load config file " << mFolder << filename);
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}
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/**
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@ -22,9 +22,6 @@
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class Yaml {
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public:
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explicit Yaml(const std::string& filename);
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~Yaml();
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std::string getFilename() const;
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static void setFolder(const std::string& folder);
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@ -33,28 +30,39 @@ public:
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private:
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static std::string mFolder;
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std::string mFilename;
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std::ifstream mFile;
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YAML::Node mNode;
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};
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/**
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* Stream output operators to specialize Yaml::get for other types.
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* Error handling is done in Yaml::get.
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* Template specializations to convert yaml parameters into custom types.
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*/
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namespace {
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void operator>>(const YAML::Node& node, Vector2i& vector) {
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node[0] >> vector.x;
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node[1] >> vector.y;
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}
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namespace YAML {
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template<>
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struct convert<Vector2f> {
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static bool decode(const Node& node, Vector2f& rhs) {
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if(!node.IsSequence() || node.size() != 2)
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return false;
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void operator>>(const YAML::Node& node, Vector2f& vector) {
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node[0] >> vector.x;
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node[1] >> vector.y;
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rhs.x = node[0].as<float>();
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rhs.y = node[1].as<float>();
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return true;
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}
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};
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template<>
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struct convert<Vector2i> {
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static bool decode(const Node& node, Vector2i& rhs) {
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if(!node.IsSequence() || node.size() != 2)
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return false;
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rhs.x = node[0].as<int>();
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rhs.y = node[1].as<int>();
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return true;
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}
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};
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}
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/**
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* Gets a value of a specified type by key. Returns default value on error.
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*
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@ -64,18 +72,10 @@ namespace {
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*/
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template <typename T>
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T Yaml::get(const std::string& key, const T& defaultValue) const {
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try {
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if (const YAML::Node* node = mNode.FindValue(key)) {
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T value;
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*node >> value;
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return value;
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}
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if(mNode[key])
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return mNode[key].as<T>();
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else
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return defaultValue;
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}
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catch(YAML::Exception&) {
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return defaultValue;
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}
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};
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#endif /* DG_YAML_H_ */
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