Disabled key repeat (not needed).
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4b222e9c7a
commit
07826336c5
1 changed files with 4 additions and 3 deletions
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@ -25,19 +25,20 @@ Game::Game(sf::RenderWindow& window) :
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mQuit(false),
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mPaused(false) {
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mWindow.setFramerateLimit(FPS_GOAL);
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mWindow.setKeyRepeatEnabled(true);
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mWindow.setKeyRepeatEnabled(false);
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sf::IntRect area(-32, -32, 64, 64);
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mGenerator.generateTiles(area);
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mPlayer = std::shared_ptr<Player>(new Player(mWorld, mPathfinder,
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mGenerator.getPlayerSpawn()));
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mWorld.insertCharacter(mPlayer);
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/*
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auto enemyPositions = mGenerator.getEnemySpawns(area);
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for (const auto& position : enemyPositions) {
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if (thor::length(mPlayer->getPosition() - position) > Character::VISION_DISTANCE)
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mWorld.insertCharacter(std::shared_ptr<Enemy>(new Enemy(mWorld, mPathfinder, position)));
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}
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}
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*/
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}
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/**
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