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dungeon-gunner/source/sprites/Enemy.h

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2012-10-14 16:14:06 +00:00
/*
* Enemy.h
*
* Created on: 10.09.2012
* Author: Felix
*/
#ifndef DG_ENEMY_H_
#define DG_ENEMY_H
#include "../types/Instances.h"
#include "../abstract/Character.h"
#include "../util/Collection.h"
#include "../types/Vector.h"
#include "../util/Yaml.h"
class Character;
class Collection;
class Instances;
class Yaml;
class Enemy : public Character {
// Public functions.
public:
Enemy(const Instances& instances, const Vector2f& position, const Yaml& config);
// Private functions.
private:
void onThink(float elapsedTime);
// Private variablese.
private:
b2World& mWorld;
Collection& mCollection;
};
#endif /* DG_ENEMY_H_ */