This repository has been archived on 2019-12-07. You can view files and clone it, but cannot push or open issues or pull requests.
dungeon-gunner/source/abstract/Actor.cpp

42 lines
755 B
C++
Raw Normal View History

/*
* Actor.cpp
*
* Created on: 02.09.2012
* Author: Felix
*/
#include "Actor.h"
#include <algorithm>
#include <assert.h>
std::vector<Actor*> Actor::mInstances = std::vector<Actor*>();
/**
* Saves pointer to this instance in static var for think().
*/
Actor::Actor() {
mInstances.push_back(this);
}
/**
* Deletes pointer from think() static var.
*/
Actor::~Actor() {
auto it = std::find(mInstances.begin(), mInstances.end(), this);
assert(it != mInstances.end());
mInstances.erase(it);
}
/**
* Calls onThink on all Actor instances.
*
* @param elapsedTime Amount of time to simulate.
*/
void
Actor::think(float elapsedTime) {
for (auto i : mInstances) {
i->onThink(elapsedTime);
}
}