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dungeon-gunner/source/sprite/Body.cpp

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/*
* Body.cpp
*
* Created on: 13.09.2012
* Author: Felix
*/
#include "Body.h"
Body::Body(b2World& world, const Vector2f& position, const Yaml& config) :
Sprite(config, PhysicalData(position, world, CATEGORY_NONSOLID, MASK_NONE, false)) {
}