.tx | ||
app | ||
gradle/wrapper | ||
graphics | ||
syncthing | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
build.gradle | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
ISSUE_TEMPLATE.md | ||
LICENSE | ||
prepare-release.bash | ||
publish-release.sh | ||
README.md | ||
settings.gradle |
syncthing-android
A wrapper of Syncthing for Android.
Translations
The project is translated on Transifex.
Translations can be updated using the Transifex client, using commands tx push -s
and tx pull -a
.
Building
Requirements
- Android SDK Platform (for the
compileSdkVersion
specified in build.gradle) - Android NDK Platform
- Android Support Repository
Build instructions
This repository is using external dependencies so you have to initialize all submodules with --recursive option first time: git clone https://github.com/syncthing/syncthing-android.git --recursive
.
Set the ANDROID_NDK
environment variable to the Android NDK folder (e.g. export ANDROID_NDK=/opt/android_ndk
).
Build Go and Syncthing using ./make-all.bash
.
Use ./gradlew assembleDebug
in the project directory to compile the APK.
To prepare a new release, execute ./prepare-release.bash
, and follow the instructions.
To check for updated gradle dependencies, run gradle dependencyUpdates
. Additionally, the git submodule in go/src/github.com/syncthing/syncthing/
may need to be updated.
Building on Windows
To build the Syncthing app on Windows we need to have cygwin installed.
From a cygwin shell in the project directory, build Go using ./make-go.bash [arch]
After Go is built, compile syncthing using ./make-syncthing.bash [arch]
Lastly, use ./gradlew assembleDebug
in the project directory to compile the APK,
or use Android Studio to build/deploy the APK.
License
The project is licensed under the MPLv2.