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Wrapper of syncthing for Android.
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.github Upgrade to GitHub-native Dependabot (#1646) 2021-05-14 17:40:33 +02:00
.tx Remove play unsupported languages and add info about that to readme 2021-07-19 13:35:33 +02:00
app Bumped version to 1.19.0.3 2022-02-09 11:31:53 +01:00
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graphics Integrate gradle plugin for translation uploads (fixes #408, #463). 2015-11-16 22:10:00 +01:00
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CONTRIBUTING.md Added more info about logcat to contributing 2016-12-05 14:15:21 +09:00
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ISSUE_TEMPLATE.md Added issue template, based on that in syncthing/syncthing. 2016-08-02 17:11:34 +02:00
LICENSE Change license to MPLv2. 2015-03-17 22:27:50 +01:00
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syncthing-android

Build Status License: MPLv2 Bountysource

A wrapper of Syncthing for Android.

screenshot 1 screenshot 2 screenshot 3

Get it on Google Play Get it on F-Droid

Translations

The project is translated on Transifex.

Dev

Language mappings are defined in .tx/config, with the second code being the one from transifex. Google play supported languages: https://support.google.com/googleplay/android-developer/table/4419860. Android supported languages: https://stackoverflow.com/questions/7973023/what-is-the-list-of-supported-languages-locales-on-android. If a new language is added on transifex that's not supported, add them to deleteUnsupportedPlayTranslations in app/build.gradle.

Building

Dependencies

  • Android SDK, with $ANDROID_HOME pointing to it (you can skip this if you are using Android Studio)
  • Android NDK (you should install the required version (ext.ndkVersionShared in ./build.gradle) with the usual tools, such that it's located within $ANDROID_HOME/ndk/).
  • Go (see here for the required version)
  • Java Version 11 (you scan skip this if you are using Android Studio, otherwise you might need to set $JAVA_HOME accordingly)

Build instructions

Make sure you clone the project with git clone https://github.com/syncthing/syncthing-android.git --recursive. Alternatively, run git submodule init && git submodule update in the project folder.

Build Syncthing using ./gradlew buildNative. Then use ./gradlew assembleDebug or Android Studio to build the apk.

License

The project is licensed under the MPLv2.