This a fork. There are no builds of it on GPlay nor F-Droid. Head to the "releases" section for builds. Please open an issue under this fork if you need help. Important: Please don't file bugs at the upstream repository "syncthing-android" if you are using this fork. # Major enhancements in this fork are: - UI explains why syncthing is running or not running according to the run conditions set in preferences. - A welcome wizard guiding you through initial setup on first launch or if mandatory prerequisites are missing like for example the storage permission. # syncthing-android android) [![License: MPLv2](https://img.shields.io/badge/License-MPLv2-blue.svg)](https://opensource.org/licenses/MPL-2.0) A wrapper of [Syncthing](https://github.com/syncthing/syncthing) for Android. screenshot 1 screenshot 2 screenshot 3 # Building ### Dependencies - Android SDK (you can skip this if you are using Android Studio) - Android NDK (`$ANDROID_NDK_HOME` should point at the root directory of your NDK) - Go (see [here](https://docs.syncthing.net/dev/building.html#prerequisites) for the required version) ### Build instructions Make sure you clone the project with `git clone https://github.com/Catfriend1/syncthing-android.git --recursive`. Alternatively, run `git submodule init && git submodule update` in the project folder. A Linux VM, for example running Debian, is recommended to build this. Build Syncthing using `./gradlew cleanNative buildNative`. Then use `./gradlew assembleDebug` or Android Studio to build the apk. # License The project is licensed under the [MPLv2](LICENSE).