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This a fork. There are no builds of it on GPlay nor F-Droid. If you'd like to have one, you can build it yourself. Please open an issue under this fork if you need my help.
Important: Please don't file bugs at the upstream repository syncthing-android if you are using this fork.
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# syncthing-android
android)
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[![License: MPLv2 ](https://img.shields.io/badge/License-MPLv2-blue.svg )](https://opensource.org/licenses/MPL-2.0)
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A wrapper of [Syncthing ](https://github.com/syncthing/syncthing ) for Android.
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< img src = "app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_1.png" alt = "screenshot 1" width = "200" / > < img src = "app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_2.png" alt = "screenshot 2" width = "200" / > < img src = "app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_3.png" alt = "screenshot 3" width = "200" / >
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# Building
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### Dependencies
- Android SDK (you can skip this if you are using Android Studio)
- Android NDK (`$ANDROID_NDK_HOME` should point at the root directory of your NDK)
- Go (see [here ](https://docs.syncthing.net/dev/building.html#prerequisites ) for the required version)
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### Build instructions
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Make sure you clone the project with
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`git clone https://github.com/Catfriend1/syncthing-android.git --recursive` . Alternatively, run
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`git submodule init && git submodule update` in the project folder.
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A Linux VM, for example running Debian, is recommended to build this.
Build Syncthing using `./gradlew cleanNative buildNative` . Then use `./gradlew assembleDebug` or
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Android Studio to build the apk.
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# License
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The project is licensed under the [MPLv2 ](LICENSE ).