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syncthing-android/README.md

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This a fork. There are no builds of it on GPlay nor F-Droid. If you'd like to have one, you can build it yourself. Please open an issue under this fork if you need my help.
Important: Please don't file bugs at the upstream repository syncthing-android if you are using this fork.
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# syncthing-android
android)
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[![License: MPLv2](https://img.shields.io/badge/License-MPLv2-blue.svg)](https://opensource.org/licenses/MPL-2.0)
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A wrapper of [Syncthing](https://github.com/syncthing/syncthing) for Android.
<img src="app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_1.png" alt="screenshot 1" width="200" /> <img src="app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_2.png" alt="screenshot 2" width="200" /> <img src="app/src/main/play/en-GB/listing/phoneScreenshots/screenshot_phone_3.png" alt="screenshot 3" width="200" />
# Building
### Dependencies
- Android SDK (you can skip this if you are using Android Studio)
- Android NDK (`$ANDROID_NDK_HOME` should point at the root directory of your NDK)
- Go (see [here](https://docs.syncthing.net/dev/building.html#prerequisites) for the required version)
### Build instructions
Make sure you clone the project with
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`git clone https://github.com/Catfriend1/syncthing-android.git --recursive`. Alternatively, run
`git submodule init && git submodule update` in the project folder.
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A Linux VM, for example running Debian, is recommended to build this.
Build Syncthing using `./gradlew cleanNative buildNative`. Then use `./gradlew assembleDebug` or
Android Studio to build the apk.
# License
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The project is licensed under the [MPLv2](LICENSE).