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dungeon-gunner/source/abstract/Actor.h
Felix Ableitner 45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00

38 lines
639 B
C++
Executable file

/*
* Actor.h
*
* Created on: 02.09.2012
* Author: Felix
*/
#ifndef DG_ACTOR_H_
#define DG_ACTOR_H_
#include <vector>
/**
* Provides think function for AI.
*/
class Actor {
// Public functions.
public:
Actor();
virtual ~Actor() = 0;
static void think(float elapsedTime);
// Protected functions.
protected:
/**
* Implement this function for any (regular) AI computations.
*
* @param elapsedTime Amount of time to simulate.
*/
virtual void onThink(float elapsedTime) = 0;
// Private variables.
private:
static std::vector<Actor*> mInstances;
};
#endif /* DG_ACTOR_H_ */