45f0b31d57
Working: Rendering Resources Physics Player movement with mouse Shooting with mouse Tiles
21 lines
407 B
C++
Executable file
21 lines
407 B
C++
Executable file
/*
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* Cover.h
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*
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* Created on: 12.08.2012
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* Author: Felix
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*/
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#ifndef DG_COVER_H_
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#define DG_COVER_H_
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#include "../abstract/Sprite.h"
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/**
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* A wall that can be placed anywhere (not limited by tiles) and have any (rectangular) size.
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*/
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class Cover : public Sprite {
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public:
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Cover(const Vector2f& position, const Vector2i& size, b2World& world);
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};
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#endif /* DG_COVER_H_ */
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