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dungeon-gunner/source/particle/Particle.h

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/*
* Particle.h
*
* Created on: 15.08.2012
* Author: Felix
*/
#ifndef DG_PARTICLE_H_
#define DG_PARTICLE_H_
#include "../abstract/Sprite.h"
#include "../util/Yaml.h"
class Sprite;
class Yaml;
/**
* Prototype for a particle.
*/
class Particle : public Sprite {
// Public functions.
public:
Particle(const std::shared_ptr<sf::Texture>& texture, const PhysicalData& data,
const Yaml& config);
virtual ~Particle();
};
#endif /* DG_PARTICLE_H_ */