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dungeon-gunner/source/sprite/Body.h

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/*
* Body.h
*
* Created on: 13.09.2012
* Author: Felix
*/
#ifndef DG_BODY_H_
#define DG_BODY_H_
#include "../abstract/Sprite.h"
#include "../util/Yaml.h"
class Sprite;
class Yaml;
class Body : public Sprite {
// Public functions.
public:
Body(b2World& world, const Vector2f& position, const Yaml& config);
};
#endif /* DG_BODY_H_ */