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dungeon-gunner/source/abstract
2013-05-27 17:42:36 +02:00
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Character.cpp Added teams so enemies don't attack each other. 2013-05-08 19:49:04 +02:00
Character.h Added teams so enemies don't attack each other. 2013-05-08 19:49:04 +02:00
Circle.cpp Added YAML size attribute to circle sprites (for correct bullet size). 2013-05-27 17:42:36 +02:00
Circle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
CollisionModel.cpp Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
CollisionModel.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Rectangle.cpp Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Rectangle.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00
Singleton.h Cleaned includes in .h files. 2013-03-29 18:34:51 +01:00
Sprite.cpp Changed sprites to always render as rectangle. 2013-05-08 00:42:26 +02:00
Sprite.h Changed collision resolving so sliding along walls is possible. 2013-05-26 20:16:36 +02:00