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dungeon-gunner/source/sprites/Corpse.h

22 lines
324 B
C++

/*
* Corpse.h
*
* Created on: 13.09.2012
* Author: Felix
*/
#ifndef DG_CORPSE_H_
#define DG_CORPSE_H_
#include "../abstract/Sprite.h"
class Sprite;
class Yaml;
class Corpse : public Sprite {
// Public functions.
public:
Corpse(const sf::Vector2f& position, const Yaml& config);
};
#endif /* DG_CORPSE_H_ */