30 lines
540 B
C++
30 lines
540 B
C++
/*
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* main.cpp
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*
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* Created on: 19.07.2012
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* Author: Felix
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*/
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#include "Game.h"
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#include "util/Loader.h"
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#include "util/Yaml.h"
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/**
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* Creates Game object.
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*/
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int main(int argc, char* argv[]) {
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Yaml::setFolder("resources/yaml/");
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Loader::i().setFolder("resources/");
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Loader::i().setSubFolder<sf::Texture>("textures/");
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sf::RenderWindow window(sf::VideoMode(800, 600, 32), "Dungeon Gunner",
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sf::Style::Close | sf::Style::Titlebar);
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Game game(window);
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game.loop();
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return 0;
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}
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