36 lines
709 B
C++
Executable file
36 lines
709 B
C++
Executable file
/*
|
|
* Bullet.h
|
|
*
|
|
* Created on: 12.08.2012
|
|
* Author: Felix
|
|
*/
|
|
|
|
#ifndef DG_BULLET_H_
|
|
#define DG_BULLET_H_
|
|
|
|
#include "../particle/Particle.h"
|
|
|
|
class Yaml;
|
|
|
|
/**
|
|
* Bullet particle fired by a weapon, may damage actors.
|
|
*/
|
|
class Bullet : public Particle {
|
|
public:
|
|
explicit Bullet(const sf::Vector2f& position, Sprite& shooter,
|
|
sf::Vector2f direction, const Yaml& config);
|
|
|
|
void onCollide(std::shared_ptr<Sprite> other);
|
|
|
|
private:
|
|
static const std::string KEY_DAMAGE;
|
|
static const int DEFAULT_DAMAGE;
|
|
static const std::string KEY_SPEED;
|
|
static const float DEFAULT_SPEED;
|
|
|
|
Sprite& mShooter;
|
|
const int mDamage;
|
|
const float mSpeed;
|
|
};
|
|
|
|
#endif /* DG_BULLET_H_ */
|