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dungeon-gunner
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This repository has been archived on
2019-12-07
. You can view files and clone it, but cannot push or open issues or pull requests.
master
dungeon-gunner
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src
History
Felix Ableitner
cd169d9297
Fixed invisible enemies (for real this time).
2013-09-18 22:18:35 +02:00
..
generator
Fixed enemies spawning near player start by moving enemy insertion from Generator to Game.
2013-09-17 22:31:47 +02:00
sprites
Fixed invisible enemies (for real this time).
2013-09-18 22:18:35 +02:00
util
Removed static Yaml constants to avoid build failures on MingW,
2013-09-17 18:59:13 +02:00
Game.cpp
Removed unneeded code.
2013-09-18 16:49:39 +02:00
Game.h
Fixed enemies spawning near player start by moving enemy insertion from Generator to Game.
2013-09-17 22:31:47 +02:00
main.cpp
Disabled automatic pickup of Health Orb (has to be done manually).
2013-09-18 15:39:47 +02:00
Pathfinder.cpp
Fixed compile error in release mode.
2013-09-01 23:40:08 +02:00
Pathfinder.h
Moved class member initializations into class definitions.
2013-09-01 23:03:40 +02:00
World.cpp
Fixed invisible enemies (for real this time).
2013-09-18 22:18:35 +02:00
World.h
Changed folder structure.
2013-08-25 22:47:34 +02:00