/* * SlowHeal.h * * Created on: 06.07.2013 * Author: Felix */ #ifndef DG_SLOWHEAL_H_ #define DG_SLOWHEAL_H_ #include "Gadget.h" class Heal : public Gadget { public: Heal(); protected: void onUse(Character& character) override; void onThink(int elapsed) override; sf::Time getCooldownTime() override; private: Character* mCharacter; thor::Timer mTimer; int mHealedTotal = 50; }; #endif /* DG_SLOWHEAL_H_ */