/* * Enemy.h * * Created on: 10.09.2012 * Author: Felix */ #ifndef DG_ENEMY_H_ #define DG_ENEMY_H #include #include "../abstract/Character.h" #include "../World.h" #include "../util/Yaml.h" class Character; class World; class Instances; class Yaml; class Enemy : public Character { // Public functions. public: Enemy(World& collection, Pathfinder& pathfinder, const sf::Vector2f& position, const Yaml& config); // Private functions. private: void onThink(float elapsedTime); }; #endif /* DG_ENEMY_H_ */