/* * Emitter.cpp * * Created on: 15.08.2012 * Author: Felix */ #include "Emitter.h" Emitter::Emitter(World& collection) : mCollection(collection) { } Emitter::~Emitter() { } /** * Inserts a new particle into the system, using createParticle(). */ void Emitter::emit() { mCollection.insert(createParticle()); }