/* * Emitter.h * * Created on: 15.08.2012 * Author: Felix */ #ifndef DG_EMITTER_H_ #define DG_EMITTER_H_ #include class World; class Particle; class Sprite; class Emitter { public: explicit Emitter(World& world); virtual ~Emitter(); protected: void emit(); /// Creates a particle. Allows to use a user-defined particle class and custom settings. virtual std::shared_ptr createParticle() = 0; private: World& mWorld; }; #endif /* DG_EMITTER_H_ */