/* * Tile.h * * Created on: 20.04.2013 * Author: Felix */ #ifndef DG_TILE_H_ #define DG_TILE_H_ #include "../abstract/Sprite.h" /** * Holds information about a single tile. */ class Tile : public Sprite { public: enum class Type : char { FLOOR, WALL }; public: explicit Tile(Type type, int x, int y); Type getType() const; public: static const sf::Vector2i TILE_SIZE; //< Tile size in pixels. public: static std::string getConfig(Type type); static bool isSolid(Type type); private: Type mType; }; #endif /* DG_TILE_H_ */