Felix Ableitner
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f0a9c3320d
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Added automatic weapons.
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2012-12-24 01:14:22 +01:00 |
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Felix Ableitner
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5433e14f51
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Moved weapon file name from code to YAML.
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2012-12-24 00:49:49 +01:00 |
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Felix Ableitner
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7c4eb47f2e
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Removed string/vector typedefs.
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2012-12-22 15:10:26 +01:00 |
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Felix Ableitner
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a157f0857d
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Merged Collection into World.
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2012-12-22 14:56:17 +01:00 |
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Felix Ableitner
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f42bdf5a24
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Re-implemented Body funcionality (without library).
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2012-12-22 13:44:17 +01:00 |
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Felix Ableitner
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6c83d3827a
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Removed texture path param from Character.
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2012-12-22 01:45:52 +01:00 |
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Felix Ableitner
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402cd138d3
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Removed Instances class.
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2012-12-22 01:44:36 +01:00 |
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Felix Ableitner
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fa5c64d043
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Added hardcoded default values for YAML values.
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2012-12-20 14:59:05 +01:00 |
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Felix Ableitner
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bb3ecf637b
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Changed folder structure, moved files.
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2012-10-14 18:14:06 +02:00 |
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Felix Ableitner
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2be3f13810
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Moved path finding logic from Player to Character.
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2012-10-13 19:36:33 +02:00 |
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Felix Ableitner
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c1c461f8e2
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Moved Weapon from Player to Character.
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2012-10-13 18:58:15 +02:00 |
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Felix Ableitner
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5517db89c7
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Moved movent speed to Character (loaded from yaml).
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2012-10-13 18:50:28 +02:00 |
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Felix Ableitner
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11da25ce69
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Minor code changes.
Moved template function definitions out of class definitions.
Moved Instances to util/.
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2012-10-13 13:13:19 +02:00 |
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Felix Ableitner
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c93a6b0c9e
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Added Yaml config to all Sprite subclasses (except tiles).
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2012-10-12 20:50:24 +02:00 |
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Felix Ableitner
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9ff5edbcd5
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Added String typedef to std::string for easier changing.
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2012-10-11 23:28:54 +02:00 |
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Felix Ableitner
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4981af6438
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Added empty default implementation for Character::onThink.
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2012-10-04 19:36:05 +02:00 |
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Felix Ableitner
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f013b3c000
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Moved creation of Body from Enemy to Character.
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2012-10-04 19:24:46 +02:00 |
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Felix Ableitner
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f4bb9a5dae
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Made Character a subclass of Sprite.
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2012-10-01 11:13:26 +02:00 |
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Felix Ableitner
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484bba13c8
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Renamed Actor to Character.
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2012-10-01 11:02:44 +02:00 |
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