Felix Ableitner
|
bb3ecf637b
|
Changed folder structure, moved files.
|
2012-10-14 18:14:06 +02:00 |
|
Felix Ableitner
|
9b61304d1e
|
Changed Physical size to be passed via Yaml.
|
2012-10-13 12:38:05 +02:00 |
|
Felix Ableitner
|
c93a6b0c9e
|
Added Yaml config to all Sprite subclasses (except tiles).
|
2012-10-12 20:50:24 +02:00 |
|
Felix Ableitner
|
f013b3c000
|
Moved creation of Body from Enemy to Character.
|
2012-10-04 19:24:46 +02:00 |
|
Felix Ableitner
|
cdeac690f2
|
Added Instances class to pass major objects in c'tors.
|
2012-10-04 19:10:12 +02:00 |
|
Felix Ableitner
|
f4bb9a5dae
|
Made Character a subclass of Sprite.
|
2012-10-01 11:13:26 +02:00 |
|
Felix Ableitner
|
484bba13c8
|
Renamed Actor to Character.
|
2012-10-01 11:02:44 +02:00 |
|
Felix Ableitner
|
3cc8c93845
|
Removed Collection::Level, using Physical::Category order instead.
|
2012-09-16 20:33:00 +02:00 |
|
Felix Ableitner
|
69eca24bd2
|
Added Body class to be dropped by Enemy on death.
|
2012-09-14 20:33:32 +02:00 |
|
Felix Ableitner
|
86e7da2303
|
Changed Player, Enemy and Bullet to use circle for collision model.
|
2012-09-13 14:35:04 +02:00 |
|
Felix Ableitner
|
b0d2fe7a1f
|
Added health to actor, bullets can damage and kill.
|
2012-09-11 18:08:07 +02:00 |
|
Felix Ableitner
|
4419a76dfa
|
Added Enemy class.
|
2012-09-11 16:22:47 +02:00 |
|