b5514b6af9
Renamed method.
2013-08-18 13:32:54 +02:00
392afec39c
Added automatic respawn on player death, enemies firing after death.
2013-08-18 13:27:32 +02:00
28b086fdc4
Changed World::getNearestItem to getNearbySprites for better reusability.
2013-08-18 13:13:49 +02:00
e469211e95
Added Vector2 class to replace sf::Vector2, featuring comparison operator.
2013-08-07 17:41:20 +02:00
Felix Ableitner
19de12d62a
Allow to pick up dropped items.
2013-07-21 10:52:50 +02:00
Felix Ableitner
9401ea53c1
Drop primary weapon on death.
2013-07-14 21:56:44 +02:00
Felix Ableitner
cb11a22bff
Added bind to swap Gadgets with 'F'.
2013-07-13 00:01:57 +02:00
Felix Ableitner
8bee607981
Added Player Gadget names to GUI.
2013-07-10 23:41:24 +02:00
Felix Ableitner
db3bf60b2c
Added abstract Gadget and Heal gadget.
2013-07-08 16:57:37 +02:00
Felix Ableitner
19dcda6b8c
Added health widget to GUI.
2013-07-06 14:37:16 +02:00
Felix Ableitner
9d133392bc
Display weapon name on GUI.
2013-07-06 13:38:15 +02:00
Felix Ableitner
60518e1eda
Added secondary weapon.
2013-06-25 22:00:40 +02:00
Felix Ableitner
d06efe5257
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Felix Ableitner
9cc928e894
Added weapon ammo/reloading, with GUI ammo widget.
2013-06-25 17:44:40 +02:00
Felix Ableitner
fd7173adee
Changed Enemies to look into movement direction.
2013-06-21 18:00:38 +02:00
Felix Ableitner
6418de7774
Added teams so enemies don't attack each other.
2013-05-08 19:49:04 +02:00
Felix Ableitner
aa6df65e97
Changed sprites to always render as rectangle.
...
Also created Rectangle/Circle subclasses for sprite to handle
collision detection and moved collision detection from World to
CollisionModel (static methods).
2013-05-08 00:42:26 +02:00
Felix Ableitner
4067d351e5
Changed Character subclasses to not have config as parameter.
2013-05-02 13:31:26 +02:00
Felix Ableitner
a2de030cbc
Removed TileManager.
2013-04-29 16:49:16 +02:00
Felix Ableitner
3ee0c71857
Moved raycast from TileManager to World.
2013-04-29 16:10:22 +02:00
Felix Ableitner
5be4a65653
Extracted Pathfinder class from World.
2013-04-28 18:12:30 +02:00
Felix Ableitner
439231727a
Moved all YAML keys and defaults to Yaml.h.
2013-04-27 18:54:04 +02:00
Felix Ableitner
adfb49b493
Fixed Character path finding to not skip points.
2013-04-27 13:51:51 +02:00
Felix Ableitner
d585a82ada
Fixed player path finding, made Character::move() private.
2013-04-25 21:57:37 +02:00
Felix Ableitner
5db687147d
Put mouse movement back in.
2013-04-18 12:45:37 +02:00
Felix Ableitner
d98609063e
Added very basic AI that moves and attacks.
2013-04-05 16:54:51 +02:00
Felix Ableitner
48541059a0
Removed unnecessary brackets on if.
2013-04-04 23:13:08 +02:00
Felix Ableitner
273153709c
Removed unneeded comments, improved documentation.
2013-04-04 23:00:52 +02:00
Felix Ableitner
8e65b94667
Added function to get nearby characters.
2013-03-29 18:48:49 +01:00
Felix Ableitner
7c55643da4
Removed unneeded variable.
2013-03-29 18:42:56 +01:00
Felix Ableitner
a3f6b827bd
Removed unneeded includes in .cpp files.
2013-03-29 18:41:42 +01:00
Felix Ableitner
6e631e78d5
Cleaned includes in .h files.
2013-03-29 18:34:51 +01:00
Felix Ableitner
30de9e397b
Moved Character handling to world, improved some includes.
2013-03-29 17:59:35 +01:00
Felix Ableitner
7a074b7c3d
Replaced diameter with radius.
2013-03-27 16:09:01 +01:00
Felix Ableitner
6641823cd1
Added path finding.
2013-03-27 14:38:34 +01:00
Felix Ableitner
eb2bcf1d6d
Shortened and improved path following code.
2013-03-25 16:58:13 +01:00
Felix Ableitner
1dfd878a20
Removed Pathfinder class.
2013-03-19 20:43:27 +01:00
Felix Ableitner
394ebc04c7
Improved onThink function structure.
2013-03-09 17:33:58 +01:00
Felix Ableitner
12655e0319
Moved corpse dropping to Character::onDeath to allow overloading.
2013-03-03 21:33:01 +01:00
Felix Ableitner
f0a9c3320d
Added automatic weapons.
2012-12-24 01:14:22 +01:00
Felix Ableitner
5433e14f51
Moved weapon file name from code to YAML.
2012-12-24 00:49:49 +01:00
Felix Ableitner
f384165e24
Merged Sprite and Body.
2012-12-23 15:50:49 +01:00
Felix Ableitner
7c4eb47f2e
Removed string/vector typedefs.
2012-12-22 15:10:26 +01:00
Felix Ableitner
a157f0857d
Merged Collection into World.
2012-12-22 14:56:17 +01:00
Felix Ableitner
f42bdf5a24
Re-implemented Body funcionality (without library).
2012-12-22 13:44:17 +01:00
Felix Ableitner
6c83d3827a
Removed texture path param from Character.
2012-12-22 01:45:52 +01:00
Felix Ableitner
402cd138d3
Removed Instances class.
2012-12-22 01:44:36 +01:00
Felix Ableitner
fa5c64d043
Added hardcoded default values for YAML values.
2012-12-20 14:59:05 +01:00
Felix Ableitner
88db5d5324
Renamed Body to Corpse, Physical to Body.
2012-12-20 10:31:32 +01:00
Felix Ableitner
bb3ecf637b
Changed folder structure, moved files.
2012-10-14 18:14:06 +02:00