Felix Ableitner
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a5b01bf3c5
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Improved performance by only rendering onscreen sprites.
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2013-04-27 21:30:43 +02:00 |
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Felix Ableitner
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acafb57fec
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Removed unused function.
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2013-04-27 19:01:20 +02:00 |
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Felix Ableitner
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439231727a
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Moved all YAML keys and defaults to Yaml.h.
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2013-04-27 18:54:04 +02:00 |
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Felix Ableitner
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83b523ca70
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Removed collision checks for non-moving sprites.
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2013-04-12 20:31:43 +02:00 |
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Felix Ableitner
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48541059a0
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Removed unnecessary brackets on if.
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2013-04-04 23:13:08 +02:00 |
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Felix Ableitner
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7ebf912aad
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Fixed wrong order initialization.
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2013-04-04 21:50:52 +02:00 |
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Felix Ableitner
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12441076c0
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Improved error handling and fallbacks.
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2013-03-30 13:38:25 +01:00 |
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Felix Ableitner
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a083708850
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Made direction param optional in Sprite::Data.
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2013-03-30 02:36:06 +01:00 |
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Felix Ableitner
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47d9882e77
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Changed code to use direction vector instead of angle.
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2013-03-30 02:30:11 +01:00 |
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Felix Ableitner
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a3f6b827bd
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Removed unneeded includes in .cpp files.
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2013-03-29 18:41:42 +01:00 |
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Felix Ableitner
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30de9e397b
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Moved Character handling to world, improved some includes.
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2013-03-29 17:59:35 +01:00 |
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Felix Ableitner
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ff65f6ceb6
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Added Sprite::getRadius().
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2013-03-19 20:51:56 +01:00 |
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Felix Ableitner
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f51b8a1aaa
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Fixed masking.
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2013-03-03 21:27:40 +01:00 |
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Felix Ableitner
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b6002eb6fd
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Removed needless function.
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2012-12-23 15:52:38 +01:00 |
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Felix Ableitner
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f384165e24
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Merged Sprite and Body.
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2012-12-23 15:50:49 +01:00 |
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Felix Ableitner
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7c4eb47f2e
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Removed string/vector typedefs.
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2012-12-22 15:10:26 +01:00 |
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Felix Ableitner
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f42bdf5a24
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Re-implemented Body funcionality (without library).
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2012-12-22 13:44:17 +01:00 |
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Felix Ableitner
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e20c99b89f
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Replaced all Box2D funcitonality with dummy behaviour.
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2012-12-22 01:14:30 +01:00 |
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Felix Ableitner
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fa5c64d043
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Added hardcoded default values for YAML values.
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2012-12-20 14:59:05 +01:00 |
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Felix Ableitner
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88db5d5324
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Renamed Body to Corpse, Physical to Body.
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2012-12-20 10:31:32 +01:00 |
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Felix Ableitner
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99da2acd01
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Allowed Sprite size to be optionally set in code (for Cover).
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2012-10-13 12:54:09 +02:00 |
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Felix Ableitner
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516633a374
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Removed secondary Sprite constructor (now only via Yaml).
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2012-10-13 12:48:16 +02:00 |
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Felix Ableitner
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9b61304d1e
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Changed Physical size to be passed via Yaml.
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2012-10-13 12:38:05 +02:00 |
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Felix Ableitner
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d7013ce63a
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Added Yaml config to Sprite (for texture file).
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2012-10-12 20:59:33 +02:00 |
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Felix Ableitner
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9ff5edbcd5
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Added String typedef to std::string for easier changing.
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2012-10-11 23:28:54 +02:00 |
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Felix Ableitner
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77d78b3936
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Added comments and clarified headers.
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2012-09-16 21:32:31 +02:00 |
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Felix Ableitner
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45f0b31d57
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Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
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2012-09-10 17:26:37 +02:00 |
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