Felix Ableitner
d06efe5257
Removed useless constants for yaml fields/filenames.
2013-06-25 17:51:06 +02:00
Felix Ableitner
aa6df65e97
Changed sprites to always render as rectangle.
...
Also created Rectangle/Circle subclasses for sprite to handle
collision detection and moved collision detection from World to
CollisionModel (static methods).
2013-05-08 00:42:26 +02:00
Felix Ableitner
4067d351e5
Changed Character subclasses to not have config as parameter.
2013-05-02 13:31:26 +02:00
Felix Ableitner
a083708850
Made direction param optional in Sprite::Data.
2013-03-30 02:36:06 +01:00
Felix Ableitner
47d9882e77
Changed code to use direction vector instead of angle.
2013-03-30 02:30:11 +01:00
Felix Ableitner
f384165e24
Merged Sprite and Body.
2012-12-23 15:50:49 +01:00
Felix Ableitner
7c4eb47f2e
Removed string/vector typedefs.
2012-12-22 15:10:26 +01:00
Felix Ableitner
a157f0857d
Merged Collection into World.
2012-12-22 14:56:17 +01:00
Felix Ableitner
f42bdf5a24
Re-implemented Body funcionality (without library).
2012-12-22 13:44:17 +01:00
Felix Ableitner
e20c99b89f
Replaced all Box2D funcitonality with dummy behaviour.
2012-12-22 01:14:30 +01:00
Felix Ableitner
88db5d5324
Renamed Body to Corpse, Physical to Body.
2012-12-20 10:31:32 +01:00