Felix Ableitner
|
a3f6b827bd
|
Removed unneeded includes in .cpp files.
|
2013-03-29 18:41:42 +01:00 |
|
Felix Ableitner
|
30de9e397b
|
Moved Character handling to world, improved some includes.
|
2013-03-29 17:59:35 +01:00 |
|
Felix Ableitner
|
ff65f6ceb6
|
Added Sprite::getRadius().
|
2013-03-19 20:51:56 +01:00 |
|
Felix Ableitner
|
f51b8a1aaa
|
Fixed masking.
|
2013-03-03 21:27:40 +01:00 |
|
Felix Ableitner
|
b6002eb6fd
|
Removed needless function.
|
2012-12-23 15:52:38 +01:00 |
|
Felix Ableitner
|
f384165e24
|
Merged Sprite and Body.
|
2012-12-23 15:50:49 +01:00 |
|
Felix Ableitner
|
7c4eb47f2e
|
Removed string/vector typedefs.
|
2012-12-22 15:10:26 +01:00 |
|
Felix Ableitner
|
f42bdf5a24
|
Re-implemented Body funcionality (without library).
|
2012-12-22 13:44:17 +01:00 |
|
Felix Ableitner
|
e20c99b89f
|
Replaced all Box2D funcitonality with dummy behaviour.
|
2012-12-22 01:14:30 +01:00 |
|
Felix Ableitner
|
fa5c64d043
|
Added hardcoded default values for YAML values.
|
2012-12-20 14:59:05 +01:00 |
|
Felix Ableitner
|
88db5d5324
|
Renamed Body to Corpse, Physical to Body.
|
2012-12-20 10:31:32 +01:00 |
|
Felix Ableitner
|
99da2acd01
|
Allowed Sprite size to be optionally set in code (for Cover).
|
2012-10-13 12:54:09 +02:00 |
|
Felix Ableitner
|
516633a374
|
Removed secondary Sprite constructor (now only via Yaml).
|
2012-10-13 12:48:16 +02:00 |
|
Felix Ableitner
|
9b61304d1e
|
Changed Physical size to be passed via Yaml.
|
2012-10-13 12:38:05 +02:00 |
|
Felix Ableitner
|
d7013ce63a
|
Added Yaml config to Sprite (for texture file).
|
2012-10-12 20:59:33 +02:00 |
|
Felix Ableitner
|
9ff5edbcd5
|
Added String typedef to std::string for easier changing.
|
2012-10-11 23:28:54 +02:00 |
|
Felix Ableitner
|
77d78b3936
|
Added comments and clarified headers.
|
2012-09-16 21:32:31 +02:00 |
|
Felix Ableitner
|
45f0b31d57
|
Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
|
2012-09-10 17:26:37 +02:00 |
|