Commit graph

9 commits

Author SHA1 Message Date
Felix Ableitner
86e7da2303 Changed Player, Enemy and Bullet to use circle for collision model. 2012-09-13 14:35:04 +02:00
Felix Ableitner
98fb433dbf Added direct movement via WASD keys. 2012-09-13 13:00:50 +02:00
Felix Ableitner
a793cc8933 Merged invalid branch. 2012-09-12 14:21:57 +02:00
Felix Ableitner
c679a0ecaa Bullets are inserted at offset to avoid collisions on insert. 2012-09-11 22:02:46 +02:00
Felix Ableitner
e2a48470e5 Added constant for player size. 2012-09-11 21:12:34 +02:00
Felix Ableitner
b0d2fe7a1f Added health to actor, bullets can damage and kill. 2012-09-11 18:08:07 +02:00
Felix Ableitner
34f0f95bce Changed Player initial position to be passed in constructor. 2012-09-10 17:54:17 +02:00
Felix Ableitner
45f0b31d57 Initial commit after git corruption, old repo deleted.
Working:
Rendering
Resources
Physics
Player movement with mouse
Shooting with mouse
Tiles
2012-09-10 17:26:37 +02:00
Felix Ableitner
125cd747fa Initial commit after git corruption, old repo deleted. 2012-09-09 22:55:14 +02:00