Added Player Gadget names to GUI.

This commit is contained in:
Felix Ableitner 2013-07-10 23:41:24 +02:00
parent f160cfb2f3
commit 8bee607981
11 changed files with 56 additions and 2 deletions

View file

@ -43,6 +43,10 @@ Game::Game(tgui::Window& window) :
mAmmo->setTextSize(20);
mCurrentWeapon = window.add<tgui::Label>();
mCurrentWeapon->setTextSize(14);
mLeftGadget = window.add<tgui::Label>();
mLeftGadget->setTextSize(14);
mRightGadget = window.add<tgui::Label>();
mRightGadget->setTextSize(14);
}
/**
@ -94,12 +98,18 @@ Game::updateGui() {
mHealth->setText(tgui::to_string(mPlayer->getHealth()));
mAmmo->setText(magString + "/" + totalString);
mCurrentWeapon->setText(mPlayer->getWeaponName());
mLeftGadget->setText(mPlayer->getLeftGadgetName());
mRightGadget->setText(mPlayer->getRightGadgetName());
mHealth->setPosition(0, mWindow.getSize().y - mHealth->getSize().y);
mAmmo->setPosition(mWindow.getSize().x - mAmmo->getSize().x,
mWindow.getSize().y - mAmmo->getSize().y);
mCurrentWeapon->setPosition(mWindow.getSize().x - mCurrentWeapon->getSize().x,
mAmmo->getPosition().y - mCurrentWeapon->getSize().y);
mLeftGadget->setPosition(mWindow.getSize().x / 2 - mLeftGadget->getSize().x - 10,
mWindow.getSize().y - mLeftGadget->getSize().y);
mRightGadget->setPosition(mWindow.getSize().x / 2 + 10,
mWindow.getSize().y - mRightGadget->getSize().y);
}
/**

View file

@ -48,6 +48,8 @@ private:
tgui::Label* mHealth;
tgui::Label* mAmmo;
tgui::Label* mCurrentWeapon;
tgui::Label* mLeftGadget;
tgui::Label* mRightGadget;
World mWorld;
Pathfinder mPathfinder;

View file

@ -240,6 +240,16 @@ Character::useRightGadget() {
mRightGadget->use(*this);
}
std::string
Character::getLeftGadgetName() const {
return mLeftGadget->getName();
}
std::string
Character::getRightGadgetName() const {
return mRightGadget->getName();
}
int
Character::getHealth() const {
return mCurrentHealth;

View file

@ -61,6 +61,8 @@ protected:
void setRightGadget(std::shared_ptr<Gadget> gadget);
void useLeftGadget();
void useRightGadget();
std::string getLeftGadgetName() const;
std::string getRightGadgetName() const;
protected:

View file

@ -9,6 +9,10 @@
#include "../abstract/Character.h"
Gadget::Gadget(std::string name) :
mName(name) {
}
void
Gadget::use(Character& character) {
if (mCooldownTimer.isExpired()) {
@ -16,3 +20,8 @@ Gadget::use(Character& character) {
mCooldownTimer.restart(getCooldownTime());
}
}
std::string
Gadget::getName() const {
return mName;
}

View file

@ -14,8 +14,10 @@ class Character;
class Gadget {
public:
virtual void use(Character& character);
Gadget(std::string name);
void use(Character& character);
virtual void onThink(int elapsed) = 0;
std::string getName() const;
protected:
virtual void onUse(Character& character) = 0;
@ -23,6 +25,9 @@ protected:
protected:
thor::Timer mCooldownTimer;
private:
std::string mName;
};
#endif /* DG_GADGET_H_ */

View file

@ -9,6 +9,10 @@
#include "../abstract/Character.h"
Heal::Heal() :
Gadget("Heal") {
}
void
Heal::onUse(Character& character) {
mCharacter = &character;

View file

@ -11,6 +11,9 @@
#include "Gadget.h"
class Heal : public Gadget {
public:
Heal();
protected:
void onUse(Character& character) override;
void onThink(int elapsed) override;

View file

@ -11,6 +11,10 @@
#include "../sprites/RotatingShield.h"
#include "../World.h"
Shield::Shield() :
Gadget("Shield") {
}
void
Shield::onUse(Character& character) {
mCharacter = &character;

View file

@ -14,6 +14,9 @@ class RotatingShield;
class Sprite;
class Shield : public Gadget {
public:
Shield();
protected:
void onUse(Character& character) override;
void onThink(int elapsed) override;

View file

@ -48,6 +48,8 @@ public:
using Character::useLeftGadget;
using Character::useRightGadget;
using Character::getHealth;
using Character::getLeftGadgetName;
using Character::getRightGadgetName;
private:
void onThink(int elapsed) override;