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dungeon-gunner/source/util/Pathfinder.cpp

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/*
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* Game.cpp
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*
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* Created on: 24.09.2012
* Author: Felix
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*/
#include "Pathfinder.h"
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Pathfinder::Pathfinder() {
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}
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std::vector<sf::Vector2f>
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Pathfinder::getPath(Sprite& physical, const sf::Vector2f& destination) {
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return std::vector<sf::Vector2f>();
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}