/*
* Particle.cpp
*
* Created on: 15.08.2012
* Author: Felix
*/
#include "Particle.h"
Particle::Particle(const sf::Vector2f& position, Category category,
unsigned short mask, const Yaml& config,
const sf::Vector2f& direction) :
Circle(position, category, mask, config, direction) {
}
Particle::~Particle() {