/*
* Emitter.cpp
*
* Created on: 15.08.2012
* Author: Felix
*/
#include "Emitter.h"
Emitter::Emitter(World& collection) :
mCollection(collection) {
}
Emitter::~Emitter() {
/**
* Inserts a new particle into the system, using createParticle().
void
Emitter::emit() {
mCollection.insert(createParticle());