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dungeon-gunner/source/main.cpp

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/*
* main.cpp
*
* Created on: 19.07.2012
* Author: Felix
*/
#include "Game.h"
#include "util/Loader.h"
#include "util/Yaml.h"
#include "util/Log.h"
/**
* Creates Game object.
*/
int main(int argc, char* argv[]) {
Yaml::setFolder("resources/yaml/");
Loader::i().setFolder("resources/");
Loader::i().setSubFolder<sf::Texture>("textures/");
tgui::Window window(sf::VideoMode(800, 600, 32), "Dungeon Gunner",
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sf::Style::Close | sf::Style::Titlebar);
if (!window.globalFont.loadFromFile("resources/DejaVuSans.ttf"))
LOG_W("Failed to load font at 'resources/DejaVuSans.ttf'");
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Game game(window);
game.loop();
return 0;
}
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