/*
* Corpse.cpp
*
* Created on: 13.09.2012
* Author: Felix
*/
#include "Corpse.h"
Corpse::Corpse(const sf::Vector2f& position, const Yaml& config) :
Sprite(Data(position, sf::Vector2f(0, 0), CATEGORY_NONSOLID, MASK_NONE),
config) {
}