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dungeon-gunner/source/particle/Particle.cpp

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/*
* Particle.cpp
*
* Created on: 15.08.2012
* Author: Felix
*/
#include "Particle.h"
Particle::Particle(const std::shared_ptr<sf::Texture>& texture, const PhysicalData& data) :
Sprite(texture, data) {
}
Particle::~Particle() {
}