place food, add drawable trait
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4 changed files with 84 additions and 33 deletions
60
src/ant.rs
60
src/ant.rs
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@ -1,39 +1,41 @@
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use crate::constants::{ANT_SPEED, FLOOR_COLOR};
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use crate::Drawable;
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use macroquad::prelude::*;
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use macroquad::prelude::*;
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use std::f32::consts::PI;
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use crate::constants::{FLOOR_COLOR, ANT_SPEED};
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use macroquad::rand::RandomRange;
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use macroquad::rand::RandomRange;
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use std::f32::consts::PI;
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pub(crate) struct Ant {
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pub(crate) struct Ant {
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pos: Vec2,
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pos: Vec2,
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dir: f32,
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dir: f32,
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}
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}
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impl Ant {
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impl Ant {
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pub(crate)fn walk(&mut self, map_data: &Image) {
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pub(crate) fn init(num: i32) -> Vec<Self> {
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let new_dir = PI / 8. * RandomRange::gen_range(-2, 2) as f32;
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let dir_steps = PI * 2. / num as f32;
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self.dir = self.dir + new_dir;
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(0..num)
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self.dir = self.dir.clamp(0., PI * 2.);
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.into_iter()
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.map(|n| Ant {
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pos: Vec2::new(400., 200.),
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let acceleration = Vec2::new(self.dir.sin(), -self.dir.cos());
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dir: n as f32 * dir_steps,
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let new_pos = self.pos + acceleration * ANT_SPEED * get_frame_time();
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})
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let dest_pixel = map_data.get_pixel(new_pos.x as u32, new_pos.y as u32);
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.collect()
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if dest_pixel == FLOOR_COLOR {
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}
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self.pos = new_pos;
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pub(crate) fn walk(&mut self, map_data: &Image) {
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let new_dir = PI / 8. * RandomRange::gen_range(-2, 2) as f32;
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self.dir += new_dir;
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self.dir = self.dir.clamp(0., PI * 2.);
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let acceleration = Vec2::new(self.dir.sin(), -self.dir.cos());
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let new_pos = self.pos + acceleration * ANT_SPEED * get_frame_time();
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let dest_pixel = map_data.get_pixel(new_pos.x as u32, new_pos.y as u32);
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if dest_pixel == FLOOR_COLOR {
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self.pos = new_pos;
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}
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}
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}
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}
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pub(crate)fn draw(&self) {
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draw_circle(self.pos.x, self.pos.y, 1., BLACK);
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}
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}
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}
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pub(crate) fn init_ants(num_ants: i32) -> Vec<Ant> {
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impl Drawable for Ant {
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let dir_steps = PI * 2. / num_ants as f32;
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fn draw(&self) {
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(0..num_ants)
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draw_circle(self.pos.x, self.pos.y, 1., BLACK);
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.into_iter()
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}
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.map(|n| Ant {
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}
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pos: Vec2::new(400., 200.),
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dir: n as f32 * dir_steps,
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})
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.collect()
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}
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@ -2,3 +2,5 @@ use macroquad::color::Color;
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pub static ANT_SPEED: f32 = 20.;
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pub static ANT_SPEED: f32 = 20.;
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pub static FLOOR_COLOR: Color = Color::new(0.46666667, 0.38431373, 0.3019608, 1.);
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pub static FLOOR_COLOR: Color = Color::new(0.46666667, 0.38431373, 0.3019608, 1.);
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pub static SCREEN_WIDTH: i32 = 1280;
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pub static SCREEN_HEIGHT: i32 = 720;
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33
src/food.rs
Normal file
33
src/food.rs
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@ -0,0 +1,33 @@
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use crate::Drawable;
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use macroquad::color::GREEN;
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use macroquad::math::Vec2;
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use macroquad::prelude::*;
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pub(crate) struct Food {
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pos: Vec2,
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}
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impl Food {
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pub(crate) fn new(pos: Vec2) -> Self {
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Food { pos }
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}
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#[rustfmt::skip]
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pub(crate) fn init() -> Vec<Self> {
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vec![
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Food::new(Vec2::new(335., 75.)),
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Food::new(Vec2::new(340., 75.)),
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Food::new(Vec2::new(335., 80.)),
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Food::new(Vec2::new(340., 80.)),
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Food::new(Vec2::new(615., 195.)),
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Food::new(Vec2::new(620., 195.)),
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Food::new(Vec2::new(615., 200.)),
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Food::new(Vec2::new(620., 200.)),
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]
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}
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}
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impl Drawable for Food {
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fn draw(&self) {
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draw_circle(self.pos.x, self.pos.y, 1., GREEN);
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}
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}
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22
src/main.rs
22
src/main.rs
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@ -1,23 +1,32 @@
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mod ant;
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mod ant;
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mod constants;
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mod constants;
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mod food;
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use macroquad::prelude::*;use crate::ant::init_ants;
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use crate::ant::Ant;
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use crate::constants::{SCREEN_HEIGHT, SCREEN_WIDTH};
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use crate::food::Food;
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use macroquad::prelude::*;
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fn window_conf() -> Conf {
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fn window_conf() -> Conf {
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Conf {
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Conf {
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window_title: "Ants".to_string(),
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window_title: "Ants".to_string(),
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fullscreen: false,
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fullscreen: false,
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window_width: 1280,
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window_width: SCREEN_WIDTH,
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window_height: 720,
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window_height: SCREEN_HEIGHT,
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..Default::default()
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..Default::default()
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}
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}
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}
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}
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trait Drawable {
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fn draw(&self);
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}
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#[macroquad::main(window_conf)]
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#[macroquad::main(window_conf)]
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async fn main() {
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async fn main() {
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let map = load_texture("map_scaled.png").await.unwrap();
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let map = load_texture("map_scaled.png").await.unwrap();
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let map_data = map.get_texture_data();
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let map_data = map.get_texture_data();
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let mut ants = init_ants(16);
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let mut ants = Ant::init(16);
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let mut food = Food::init();
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loop {
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loop {
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// actions
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// actions
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@ -25,11 +34,16 @@ async fn main() {
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if is_key_down(KeyCode::Escape) || is_quit_requested() {
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if is_key_down(KeyCode::Escape) || is_quit_requested() {
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return;
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return;
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}
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}
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if is_mouse_button_down(MouseButton::Left) {
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let mouse = mouse_position();
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food.push(Food::new(Vec2::new(mouse.0, mouse.1)));
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}
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// render
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// render
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clear_background(BEIGE);
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clear_background(BEIGE);
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draw_texture(map, 0., 0., WHITE);
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draw_texture(map, 0., 0., WHITE);
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ants.iter().for_each(|ant| ant.draw());
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ants.iter().for_each(|ant| ant.draw());
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food.iter().for_each(|food| food.draw());
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next_frame().await
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next_frame().await
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}
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}
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