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2240666164
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b3a0e86ade
3 changed files with 41 additions and 35 deletions
33
src/ant.rs
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33
src/ant.rs
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@ -0,0 +1,33 @@
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use macroquad::prelude::*;
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use std::f32::consts::PI;
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use crate::constants::{FLOOR_COLOR, ANT_SPEED};
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pub(crate) struct Ant {
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pos: Vec2,
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dir: f32,
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}
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impl Ant {
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pub(crate)fn walk(&mut self, map_data: &Image) {
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let acceleration = Vec2::new(self.dir.sin(), -self.dir.cos());
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let new_pos = self.pos + acceleration * ANT_SPEED * get_frame_time();
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let dest_pixel = map_data.get_pixel(new_pos.x as u32, new_pos.y as u32);
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if dest_pixel == FLOOR_COLOR {
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self.pos = new_pos;
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}
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}
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pub(crate)fn draw(&self) {
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draw_circle(self.pos.x, self.pos.y, 1., BLACK);
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}
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}
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pub(crate) fn init_ants(num_ants: i32) -> Vec<Ant> {
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let dir_steps = PI * 2. / num_ants as f32;
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(0..num_ants)
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.into_iter()
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.map(|n| Ant {
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pos: Vec2::new(400., 200.),
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dir: n as f32 * dir_steps,
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})
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.collect()
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}
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4
src/constants.rs
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4
src/constants.rs
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@ -0,0 +1,4 @@
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use macroquad::color::Color;
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pub static ANT_SPEED: f32 = 20.;
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pub static FLOOR_COLOR: Color = Color::new(0.46666667, 0.38431373, 0.3019608, 1.);
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39
src/main.rs
39
src/main.rs
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@ -1,5 +1,7 @@
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use macroquad::prelude::*;
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use std::f32::consts::PI;
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mod ant;
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mod constants;
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use macroquad::prelude::*;use crate::ant::init_ants;
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fn window_conf() -> Conf {
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Conf {
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@ -11,39 +13,6 @@ fn window_conf() -> Conf {
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}
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}
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static ANT_SPEED: f32 = 20.;
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static FLOOR_COLOR: Color = Color::new(0.46666667, 0.38431373, 0.3019608, 1.);
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struct Ant {
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pos: Vec2,
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dir: f32,
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}
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impl Ant {
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fn walk(&mut self, map_data: &Image) {
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let acceleration = Vec2::new(self.dir.sin(), -self.dir.cos());
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let new_pos = self.pos + acceleration * ANT_SPEED * get_frame_time();
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let dest_pixel = map_data.get_pixel(new_pos.x as u32, new_pos.y as u32);
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if dest_pixel == FLOOR_COLOR {
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self.pos = new_pos;
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}
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}
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fn draw(&self) {
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draw_circle(self.pos.x, self.pos.y, 1., WHITE);
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}
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}
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fn init_ants(num_ants: i32) -> Vec<Ant> {
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let dir_steps = PI * 2. / num_ants as f32;
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(0..num_ants)
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.into_iter()
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.map(|n| Ant {
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pos: Vec2::new(400., 200.),
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dir: n as f32 * dir_steps,
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})
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.collect()
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}
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#[macroquad::main(window_conf)]
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async fn main() {
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let map = load_texture("map_scaled.png").await.unwrap();
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