for safely creating a `String` object from `StoreId` which can be shown
to the user.
Mainly introduced because this is useful for error handling (when
putting a `StoreId` into an error kind, the compiler complains that
`StoreId` does not meet the required trait bounds. But `String` does and
we do not process the ID any further anyways).
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
The implementation of the in-memory filesystem for testing imag code did
not actually use `HashMap::remove()` when an entry was moved, but
`HashMap::get().cloned()`, which caused the original entry to exist
_after_ the move.
I'm not sure why this did not fail much earlier, but it was clearly
wrong. This commit adjust the test to check the "filesystem" before
checking the store and fixes the bug.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
This actually caused tests to fail if there was indeed a file at
/tmp/store/test and the test tried to create a "test" entry in the store.
Do use backend instead to check whether entry actually exists.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
The issue was that the handlebars implementation logs as well and if we
use handlebars in the logger implementation that causes recursion which
crashes the program.
With handlebars 1.0.5, there is a feature[0] to disable logging in
handlebars (compiletime) which we use with this patch. The
exception-checking in the log implementation can be removed therefore.
[0]: https://github.com/sunng87/handlebars-rust/pull/236#issuecomment-427014611
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
This reverts commit a1f0872486995b80216e8a08a2176debdef3752a.
As updating handlebars needs some more involvement, we roll back to the
version we use currently and schedule the update for later.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
The previous iterator was implemented to simply fetch _all_ pathes from
the filesystem, no matter what.
With this implementation, this changes. The iterator now has
functionality to optimize the iteration, if only a subdirectory of the
store is required, for example `$STORE/foo`.
This is done via functionality where the underlying iterator gets
altered.
First of all, the interface was changed to return a `Entries` object,
which itself only covers the libimagstore-internal `PathIterator` type.
This type was changed so that the backend implementation provides an
"PathIterBuilder`, which builds the actual iterator object for the
`PathIterator` type.
The intermediate `StoreIdConstructingIterator` was merged into
`PathIterator` for simplicity.
The `Entries` type got functionality similar to the
`StoreIdIteratorWithStore` type for easier transition to the new API.
This should probably be removed at a later point, though.
As the `walkdir::WalkDir` type is not as nice as it could be, iterators
for two collections in the store could be built like this (untested):
store
.entries()?
.in_collection("foo")
.chain(store.entries()?.in_collection("bar"))
Functionality to exclude subdirectories is not possible with the current
`walkdir::WalkDir` implementation and has to be done during iteration,
with filtering (as usual).
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
This patch changes the filesystem-backend implementation of libimagstore
to open files on each read/write rather than holding the file handle in
memory at all times.
Whenever a lot of imag store entries are read into memory, the imag
process may ran out of file descriptors. With this patch applied, a
`Store::get()` call on an entry which is not yet in the store cache
would cause the file to be read, but the FD being dropped after that.
Likewise, a `Store::update()` (which is also called if the imag entry is
dropped) would re-open the file on the filesystem and write the contents
from the imag store cache back to the file.
With this patch, opening hundrets or thousands of imag entries should be
no problem anymore, only the available memory should be a limit then.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
This patch fixes a bug we did not even hit (yet). It is: When deleting
an Entry from the store, this could potentially leave artifacts in the
cache.
Szenario: An Entry, which was loaded (via `Store::get()` for example),
gets `Store::delete()`ed twice. The first call would work as expected,
but leave the Entry in the Store cache. The second call would then fail,
as the Entry is already removed on the FS, but still in the cache. This
would fail - which is the right thing to do here - but with the wrong
error (with a FileError rather than a FileNotFound error).
This patch fixes this.
First of all, the appropriate `PathBuf` object is calculated in all
cases, as this object is needed to check whether the file is actually
there (which could be the case if the Entry is in the cache and if it is
not).
If the entry is in the cache and is borrowed: error. If not, remove the
entry from the cache. Afterwards the file is deleted on disk.
If the entry is not in the cache, but the file exists, the file is removed.
If the file does not exist: error.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
As of rustc 1.26, the `flatten()` method on iterators is preserved by
the rust standard library.
This could cause this code to hard-error some time in the future with
the `flatten()` function actually implemented by the standard library.
Hence we move to use the `Itertools::flatten()` function here
explicitely.