Add Runtime::input_is_pipe()
We need this because we might want to check whether we can get the STDIN handle from the runtime or not. In some (rare) cases, the runtime "thinks" that STDIN is a stream of IDs, but it is not. So the client can check whether stdin is a pipe (thus, whether Runtime thinks that there's a stream of IDs) and easily work around that by taking ::std::io::stdin() itself. Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
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1 changed files with 10 additions and 4 deletions
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@ -336,10 +336,6 @@ impl<'a> Runtime<'a> {
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&self.cli_matches
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}
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pub fn ids_from_stdin(&self) -> bool {
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self.has_input_pipe
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}
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pub fn ids<T: IdPathProvider>(&self) -> Result<Option<Vec<StoreId>>> {
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use std::io::Read;
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@ -410,6 +406,16 @@ impl<'a> Runtime<'a> {
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self.has_output_pipe
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}
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pub fn input_is_pipe(&self) -> bool {
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self.has_input_pipe
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}
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/// Alias for Runtime::input_is_pipe()
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pub fn ids_from_stdin(&self) -> bool {
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self.input_is_pipe()
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}
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/// Check whether the runtime ignores touched ids
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///
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/// "Ignoring" in this context means whether the runtime prints them or not.
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