diff --git a/crates/db_views/src/post_view.rs b/crates/db_views/src/post_view.rs
index 14a9b4f810..afb0f435fc 100644
--- a/crates/db_views/src/post_view.rs
+++ b/crates/db_views/src/post_view.rs
@@ -652,7 +652,7 @@ impl<'a> PostQuery<'a> {
     pool: &mut DbPool<'_>,
   ) -> Result<Option<PostQuery<'a>>, Error> {
     // first get one page for the most popular community to get an upper bound for the page end for
-    // the real query the reason this is needed is that when fetching posts for a single
+    // the real query. the reason this is needed is that when fetching posts for a single
     // community PostgreSQL can optimize the query to use an index on e.g. (=, >=, >=, >=) and
     // fetch only LIMIT rows but for the followed-communities query it has to query the index on
     // (IN, >=, >=, >=) which it currently can't do at all (as of PG 16). see the discussion
diff --git a/crates/db_views/src/structs.rs b/crates/db_views/src/structs.rs
index b37abab377..350e4cad4f 100644
--- a/crates/db_views/src/structs.rs
+++ b/crates/db_views/src/structs.rs
@@ -113,7 +113,7 @@ pub struct PostReportView {
 }
 
 /// currently this is just a wrapper around post id, but should be seen as opaque from the client's
-/// perspective stringified since we might want to use arbitrary info later, with a P prepended to
+/// perspective. stringified since we might want to use arbitrary info later, with a P prepended to
 /// prevent ossification (api users love to make assumptions (e.g. parse stuff that looks like
 /// numbers as numbers) about apis that aren't part of the spec
 #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, Hash)]
diff --git a/crates/federate/src/worker.rs b/crates/federate/src/worker.rs
index b2d897522e..c11c019d6e 100644
--- a/crates/federate/src/worker.rs
+++ b/crates/federate/src/worker.rs
@@ -37,8 +37,8 @@ use tokio_util::sync::CancellationToken;
 use tracing::{debug, info, trace, warn};
 
 /// Check whether to save state to db every n sends if there's no failures (during failures state is
-/// saved after every attempt) This determines the batch size for loop_batch. After a batch ends and
-/// SAVE_STATE_EVERY_TIME has passed, the federation_queue_state is updated in the DB.
+/// saved after every attempt). This determines the batch size for loop_batch. After a batch ends
+/// and SAVE_STATE_EVERY_TIME has passed, the federation_queue_state is updated in the DB.
 static CHECK_SAVE_STATE_EVERY_IT: i64 = 100;
 /// Save state to db after this time has passed since the last state (so if the server crashes or is
 /// SIGKILLed, less than X seconds of activities are resent)
@@ -161,7 +161,9 @@ impl InstanceWorker {
       id
     } else {
       // this is the initial creation (instance first seen) of the federation queue for this
-      // instance skip all past activities:
+      // instance
+
+      // skip all past activities:
       self.state.last_successful_id = Some(latest_id);
       // save here to ensure it's not read as 0 again later if no activities have happened
       self.save_and_send_state(pool).await?;