lemmy/crates/federate/src/send.rs

148 lines
5.5 KiB
Rust

use crate::util::get_actor_cached;
use activitypub_federation::{
activity_sending::SendActivityTask,
config::Data,
protocol::context::WithContext,
};
use anyhow::{Context, Result};
use chrono::{DateTime, Utc};
use lemmy_api_common::{context::LemmyContext, federate_retry_sleep_duration};
use lemmy_apub::{activity_lists::SharedInboxActivities, FEDERATION_CONTEXT};
use lemmy_db_schema::{newtypes::ActivityId, source::activity::SentActivity};
use reqwest::Url;
use std::ops::Deref;
use tokio::{sync::mpsc::UnboundedSender, time::sleep};
use tokio_util::sync::CancellationToken;
#[derive(Debug, Eq)]
pub(crate) struct SendSuccessInfo {
pub activity_id: ActivityId,
pub published: Option<DateTime<Utc>>,
// true if the activity was skipped because the target instance is not interested in this
// activity
pub was_skipped: bool,
}
impl PartialEq for SendSuccessInfo {
fn eq(&self, other: &Self) -> bool {
self.activity_id == other.activity_id
}
}
/// order backwards because the binary heap is a max heap, and we need the smallest element to be on
/// top
impl PartialOrd for SendSuccessInfo {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Ord for SendSuccessInfo {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
other.activity_id.cmp(&self.activity_id)
}
}
/// Represents the result of sending an activity.
///
/// This enum is used to communicate the outcome of a send operation from a send task
/// to the main instance worker. It's designed to maintain a clean separation between
/// the send task and the main thread, allowing the send.rs file to be self-contained
/// and easier to understand.
///
/// The use of a channel for communication (rather than shared atomic variables) was chosen
/// because:
/// 1. It keeps the send task cleanly separated with no direct interaction with the main thread.
/// 2. The failure event needs to be transferred to the main task for database updates anyway.
/// 3. The main fail_count should only be updated under certain conditions, which are best handled
/// in the main task.
/// 4. It maintains consistency in how data is communicated (all via channels rather than a mix of
/// channels and atomics).
/// 5. It simplifies concurrency management and makes the flow of data more predictable.
pub(crate) enum SendActivityResult {
Success(SendSuccessInfo),
Failure { fail_count: i32 },
}
/// Represents a task for retrying to send an activity.
///
/// This struct encapsulates all the necessary information and resources for attempting
/// to send an activity to multiple inbox URLs, with built-in retry logic.
pub(crate) struct SendRetryTask<'a> {
pub activity: &'a SentActivity,
pub object: &'a SharedInboxActivities,
/// Must not be empty at this point
pub inbox_urls: Vec<Url>,
/// Channel to report results back to the main instance worker
pub report: &'a mut UnboundedSender<SendActivityResult>,
/// The first request will be sent immediately, but subsequent requests will be delayed
/// according to the number of previous fails + 1
///
/// This is a read-only immutable variable that is passed only one way, from the main
/// thread to each send task. It allows the task to determine how long to sleep initially
/// if the request fails.
pub initial_fail_count: i32,
/// For logging purposes
pub domain: String,
pub context: Data<LemmyContext>,
pub stop: CancellationToken,
}
impl SendRetryTask<'_> {
// this function will return successfully when (a) send succeeded or (b) worker cancelled
// and will return an error if an internal error occurred (send errors cause an infinite loop)
pub async fn send_retry_loop(self) -> Result<()> {
let SendRetryTask {
activity,
object,
inbox_urls,
report,
initial_fail_count,
domain,
context,
stop,
} = self;
debug_assert!(!inbox_urls.is_empty());
let pool = &mut context.pool();
let Some(actor_apub_id) = &activity.actor_apub_id else {
return Err(anyhow::anyhow!("activity is from before lemmy 0.19"));
};
let actor = get_actor_cached(pool, activity.actor_type, actor_apub_id)
.await
.context("failed getting actor instance (was it marked deleted / removed?)")?;
let object = WithContext::new(object.clone(), FEDERATION_CONTEXT.deref().clone());
let requests = SendActivityTask::prepare(&object, actor.as_ref(), inbox_urls, &context).await?;
for task in requests {
// usually only one due to shared inbox
tracing::debug!("sending out {}", task);
let mut fail_count = initial_fail_count;
while let Err(e) = task.sign_and_send(&context).await {
fail_count += 1;
report.send(SendActivityResult::Failure {
fail_count,
// activity_id: activity.id,
})?;
let retry_delay = federate_retry_sleep_duration(fail_count);
tracing::info!(
"{}: retrying {:?} attempt {} with delay {retry_delay:.2?}. ({e})",
domain,
activity.id,
fail_count
);
tokio::select! {
() = sleep(retry_delay) => {},
() = stop.cancelled() => {
// cancel sending without reporting any result.
// the InstanceWorker needs to be careful to not hang on receive of that
// channel when cancelled (see handle_send_results)
return Ok(());
}
}
}
}
report.send(SendActivityResult::Success(SendSuccessInfo {
activity_id: activity.id,
published: Some(activity.published),
was_skipped: false,
}))?;
Ok(())
}
}