mirror of
https://github.com/LemmyNet/lemmy.git
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b9b65c9c18
* add federation queue state to get_federated_instances api * feature gate * move retry sleep function * move stuff around
47 lines
1.1 KiB
Rust
47 lines
1.1 KiB
Rust
#[cfg(feature = "full")]
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pub mod build_response;
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#[cfg(feature = "full")]
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pub mod claims;
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pub mod comment;
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pub mod community;
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#[cfg(feature = "full")]
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pub mod context;
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pub mod custom_emoji;
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pub mod person;
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pub mod post;
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pub mod private_message;
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#[cfg(feature = "full")]
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pub mod request;
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#[cfg(feature = "full")]
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pub mod send_activity;
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pub mod sensitive;
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pub mod site;
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#[cfg(feature = "full")]
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pub mod utils;
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pub extern crate lemmy_db_schema;
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pub extern crate lemmy_db_views;
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pub extern crate lemmy_db_views_actor;
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pub extern crate lemmy_db_views_moderator;
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use serde::{Deserialize, Serialize};
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use std::time::Duration;
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#[derive(Debug, Serialize, Deserialize, Clone)]
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#[cfg_attr(feature = "full", derive(ts_rs::TS))]
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#[cfg_attr(feature = "full", ts(export))]
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/// Saves settings for your user.
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pub struct SuccessResponse {
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pub success: bool,
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}
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impl Default for SuccessResponse {
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fn default() -> Self {
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SuccessResponse { success: true }
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}
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}
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/// how long to sleep based on how many retries have already happened
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pub fn federate_retry_sleep_duration(retry_count: i32) -> Duration {
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Duration::from_secs_f64(10.0 * 2.0_f64.powf(f64::from(retry_count)))
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}
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