mirror of
https://github.com/LemmyNet/lemmy.git
synced 2024-12-23 19:31:33 +00:00
243 lines
5.8 KiB
Rust
243 lines
5.8 KiB
Rust
use crate::{
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chat_server::{ChatServer, SessionInfo},
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messages::*,
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};
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use actix::{Actor, Context, Handler, ResponseFuture};
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use lemmy_db_schema::naive_now;
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use log::{error, info};
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use rand::Rng;
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use serde::Serialize;
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/// Make actor from `ChatServer`
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impl Actor for ChatServer {
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/// We are going to use simple Context, we just need ability to communicate
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/// with other actors.
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type Context = Context<Self>;
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}
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/// Handler for Connect message.
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///
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/// Register new session and assign unique id to this session
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impl Handler<Connect> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: Connect, _ctx: &mut Context<Self>) -> Self::Result {
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// register session with random id
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let id = self.rng.gen::<usize>();
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info!("{} joined", &msg.ip);
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self.sessions.insert(
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id,
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SessionInfo {
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addr: msg.addr,
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ip: msg.ip,
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},
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);
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id
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}
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}
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/// Handler for Disconnect message.
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impl Handler<Disconnect> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: Disconnect, _: &mut Context<Self>) {
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// Remove connections from sessions and all 3 scopes
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if self.sessions.remove(&msg.id).is_some() {
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for sessions in self.user_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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for sessions in self.post_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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for sessions in self.community_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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}
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}
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}
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/// Handler for Message message.
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impl Handler<StandardMessage> for ChatServer {
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type Result = ResponseFuture<Result<String, std::convert::Infallible>>;
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fn handle(&mut self, msg: StandardMessage, ctx: &mut Context<Self>) -> Self::Result {
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let fut = self.parse_json_message(msg, ctx);
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Box::pin(async move {
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match fut.await {
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Ok(m) => {
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// info!("Message Sent: {}", m);
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Ok(m)
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}
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Err(e) => {
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error!("Error during message handling {}", e);
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Ok(e.to_string())
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}
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}
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})
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}
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}
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impl<Response> Handler<SendAllMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendAllMessage<Response>, _: &mut Context<Self>) {
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self
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.send_all_message(&msg.op, &msg.response, msg.websocket_id)
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.ok();
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}
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}
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impl<Response> Handler<SendUserRoomMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendUserRoomMessage<Response>, _: &mut Context<Self>) {
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self
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.send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.websocket_id)
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.ok();
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}
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}
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impl<Response> Handler<SendCommunityRoomMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendCommunityRoomMessage<Response>, _: &mut Context<Self>) {
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self
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.send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
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.ok();
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}
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}
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impl<Response> Handler<SendModRoomMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendModRoomMessage<Response>, _: &mut Context<Self>) {
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self
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.send_mod_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
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.ok();
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}
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}
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impl Handler<SendPost> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: SendPost, _: &mut Context<Self>) {
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self.send_post(&msg.op, &msg.post, msg.websocket_id).ok();
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}
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}
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impl Handler<SendComment> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: SendComment, _: &mut Context<Self>) {
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self
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.send_comment(&msg.op, &msg.comment, msg.websocket_id)
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.ok();
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}
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}
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impl Handler<JoinUserRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinUserRoom, _: &mut Context<Self>) {
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self.join_user_room(msg.user_id, msg.id).ok();
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}
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}
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impl Handler<JoinCommunityRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context<Self>) {
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self.join_community_room(msg.community_id, msg.id).ok();
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}
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}
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impl Handler<JoinModRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinModRoom, _: &mut Context<Self>) {
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self.join_mod_room(msg.community_id, msg.id).ok();
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}
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}
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impl Handler<JoinPostRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinPostRoom, _: &mut Context<Self>) {
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self.join_post_room(msg.post_id, msg.id).ok();
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}
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}
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impl Handler<GetUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context<Self>) -> Self::Result {
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self.sessions.len()
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}
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}
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impl Handler<GetPostUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context<Self>) -> Self::Result {
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if let Some(users) = self.post_rooms.get(&msg.post_id) {
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users.len()
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} else {
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0
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}
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}
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}
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impl Handler<GetCommunityUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context<Self>) -> Self::Result {
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if let Some(users) = self.community_rooms.get(&msg.community_id) {
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users.len()
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} else {
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0
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}
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}
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}
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impl Handler<CaptchaItem> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: CaptchaItem, _: &mut Context<Self>) {
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self.captchas.push(msg);
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}
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}
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impl Handler<CheckCaptcha> for ChatServer {
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type Result = bool;
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fn handle(&mut self, msg: CheckCaptcha, _: &mut Context<Self>) -> Self::Result {
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// Remove all the ones that are past the expire time
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self.captchas.retain(|x| x.expires.gt(&naive_now()));
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let check = self
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.captchas
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.iter()
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.any(|r| r.uuid == msg.uuid && r.answer == msg.answer);
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// Remove this uuid so it can't be re-checked (Checks only work once)
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self.captchas.retain(|x| x.uuid != msg.uuid);
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check
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}
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}
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