//! `ChatServer` is an actor. It maintains list of connection client session. //! And manages available rooms. Peers send messages to other peers in same //! room through `ChatServer`. use super::*; use crate::{ api::{comment::*, community::*, post::*, site::*, user::*, *}, rate_limit::RateLimit, websocket::UserOperation, CommunityId, ConnectionId, DbPool, IPAddr, LemmyError, PostId, UserId, }; use actix_web::client::Client; /// Chat server sends this messages to session #[derive(Message)] #[rtype(result = "()")] pub struct WSMessage(pub String); /// Message for chat server communications /// New chat session is created #[derive(Message)] #[rtype(usize)] pub struct Connect { pub addr: Recipient, pub ip: IPAddr, } /// Session is disconnected #[derive(Message)] #[rtype(result = "()")] pub struct Disconnect { pub id: ConnectionId, pub ip: IPAddr, } /// The messages sent to websocket clients #[derive(Serialize, Deserialize, Message)] #[rtype(result = "Result")] pub struct StandardMessage { /// Id of the client session pub id: ConnectionId, /// Peer message pub msg: String, } #[derive(Message)] #[rtype(result = "()")] pub struct SendAllMessage { pub op: UserOperation, pub response: Response, pub my_id: Option, } #[derive(Message)] #[rtype(result = "()")] pub struct SendUserRoomMessage { pub op: UserOperation, pub response: Response, pub recipient_id: UserId, pub my_id: Option, } #[derive(Message)] #[rtype(result = "()")] pub struct SendCommunityRoomMessage { pub op: UserOperation, pub response: Response, pub community_id: CommunityId, pub my_id: Option, } #[derive(Message)] #[rtype(result = "()")] pub struct SendPost { pub op: UserOperation, pub post: PostResponse, pub my_id: Option, } #[derive(Message)] #[rtype(result = "()")] pub struct SendComment { pub op: UserOperation, pub comment: CommentResponse, pub my_id: Option, } #[derive(Message)] #[rtype(result = "()")] pub struct JoinUserRoom { pub user_id: UserId, pub id: ConnectionId, } #[derive(Message)] #[rtype(result = "()")] pub struct JoinCommunityRoom { pub community_id: CommunityId, pub id: ConnectionId, } #[derive(Message)] #[rtype(result = "()")] pub struct JoinPostRoom { pub post_id: PostId, pub id: ConnectionId, } #[derive(Message)] #[rtype(usize)] pub struct GetUsersOnline; #[derive(Message)] #[rtype(usize)] pub struct GetPostUsersOnline { pub post_id: PostId, } #[derive(Message)] #[rtype(usize)] pub struct GetCommunityUsersOnline { pub community_id: CommunityId, } pub struct SessionInfo { pub addr: Recipient, pub ip: IPAddr, } /// `ChatServer` manages chat rooms and responsible for coordinating chat /// session. pub struct ChatServer { /// A map from generated random ID to session addr pub sessions: HashMap, /// A map from post_id to set of connectionIDs pub post_rooms: HashMap>, /// A map from community to set of connectionIDs pub community_rooms: HashMap>, /// A map from user id to its connection ID for joined users. Remember a user can have multiple /// sessions (IE clients) user_rooms: HashMap>, rng: ThreadRng, /// The DB Pool pool: Pool>, /// Rate limiting based on rate type and IP addr rate_limiter: RateLimit, /// An HTTP Client client: Client, } impl ChatServer { pub fn startup( pool: Pool>, rate_limiter: RateLimit, client: Client, ) -> ChatServer { ChatServer { sessions: HashMap::new(), post_rooms: HashMap::new(), community_rooms: HashMap::new(), user_rooms: HashMap::new(), rng: rand::thread_rng(), pool, rate_limiter, client, } } pub fn join_community_room(&mut self, community_id: CommunityId, id: ConnectionId) { // remove session from all rooms for sessions in self.community_rooms.values_mut() { sessions.remove(&id); } // Also leave all post rooms // This avoids double messages for sessions in self.post_rooms.values_mut() { sessions.remove(&id); } // If the room doesn't exist yet if self.community_rooms.get_mut(&community_id).is_none() { self.community_rooms.insert(community_id, HashSet::new()); } self .community_rooms .get_mut(&community_id) .unwrap() .insert(id); } pub fn join_post_room(&mut self, post_id: PostId, id: ConnectionId) { // remove session from all rooms for sessions in self.post_rooms.values_mut() { sessions.remove(&id); } // Also leave all communities // This avoids double messages for sessions in self.community_rooms.values_mut() { sessions.remove(&id); } // If the room doesn't exist yet if self.post_rooms.get_mut(&post_id).is_none() { self.post_rooms.insert(post_id, HashSet::new()); } self.post_rooms.get_mut(&post_id).unwrap().insert(id); } pub fn join_user_room(&mut self, user_id: UserId, id: ConnectionId) { // remove session from all rooms for sessions in self.user_rooms.values_mut() { sessions.remove(&id); } // If the room doesn't exist yet if self.user_rooms.get_mut(&user_id).is_none() { self.user_rooms.insert(user_id, HashSet::new()); } self.user_rooms.get_mut(&user_id).unwrap().insert(id); } fn send_post_room_message( &self, op: &UserOperation, response: &Response, post_id: PostId, my_id: Option, ) -> Result<(), LemmyError> where Response: Serialize, { let res_str = &to_json_string(op, response)?; if let Some(sessions) = self.post_rooms.get(&post_id) { for id in sessions { if let Some(my_id) = my_id { if *id == my_id { continue; } } self.sendit(res_str, *id); } } Ok(()) } pub fn send_community_room_message( &self, op: &UserOperation, response: &Response, community_id: CommunityId, my_id: Option, ) -> Result<(), LemmyError> where Response: Serialize, { let res_str = &to_json_string(op, response)?; if let Some(sessions) = self.community_rooms.get(&community_id) { for id in sessions { if let Some(my_id) = my_id { if *id == my_id { continue; } } self.sendit(res_str, *id); } } Ok(()) } pub fn send_all_message( &self, op: &UserOperation, response: &Response, my_id: Option, ) -> Result<(), LemmyError> where Response: Serialize, { let res_str = &to_json_string(op, response)?; for id in self.sessions.keys() { if let Some(my_id) = my_id { if *id == my_id { continue; } } self.sendit(res_str, *id); } Ok(()) } pub fn send_user_room_message( &self, op: &UserOperation, response: &Response, recipient_id: UserId, my_id: Option, ) -> Result<(), LemmyError> where Response: Serialize, { let res_str = &to_json_string(op, response)?; if let Some(sessions) = self.user_rooms.get(&recipient_id) { for id in sessions { if let Some(my_id) = my_id { if *id == my_id { continue; } } self.sendit(res_str, *id); } } Ok(()) } pub fn send_comment( &self, user_operation: &UserOperation, comment: &CommentResponse, my_id: Option, ) -> Result<(), LemmyError> { let mut comment_reply_sent = comment.clone(); comment_reply_sent.comment.my_vote = None; comment_reply_sent.comment.user_id = None; let mut comment_post_sent = comment_reply_sent.clone(); comment_post_sent.recipient_ids = Vec::new(); // Send it to the post room self.send_post_room_message( user_operation, &comment_post_sent, comment_post_sent.comment.post_id, my_id, )?; // Send it to the recipient(s) including the mentioned users for recipient_id in &comment_reply_sent.recipient_ids { self.send_user_room_message(user_operation, &comment_reply_sent, *recipient_id, my_id)?; } // Send it to the community too self.send_community_room_message(user_operation, &comment_post_sent, 0, my_id)?; self.send_community_room_message( user_operation, &comment_post_sent, comment.comment.community_id, my_id, )?; Ok(()) } pub fn send_post( &self, user_operation: &UserOperation, post: &PostResponse, my_id: Option, ) -> Result<(), LemmyError> { let community_id = post.post.community_id; // Don't send my data with it let mut post_sent = post.clone(); post_sent.post.my_vote = None; post_sent.post.user_id = None; // Send it to /c/all and that community self.send_community_room_message(user_operation, &post_sent, 0, my_id)?; self.send_community_room_message(user_operation, &post_sent, community_id, my_id)?; // Send it to the post room self.send_post_room_message(user_operation, &post_sent, post.post.id, my_id)?; Ok(()) } fn sendit(&self, message: &str, id: ConnectionId) { if let Some(info) = self.sessions.get(&id) { let _ = info.addr.do_send(WSMessage(message.to_owned())); } } fn parse_json_message( &mut self, msg: StandardMessage, ctx: &mut Context, ) -> impl Future> { let addr = ctx.address(); let pool = self.pool.clone(); let rate_limiter = self.rate_limiter.clone(); let ip: IPAddr = match self.sessions.get(&msg.id) { Some(info) => info.ip.to_owned(), None => "blank_ip".to_string(), }; let client = self.client.clone(); async move { let msg = msg; let json: Value = serde_json::from_str(&msg.msg)?; let data = &json["data"].to_string(); let op = &json["op"].as_str().ok_or(APIError { message: "Unknown op type".to_string(), })?; let user_operation: UserOperation = UserOperation::from_str(&op)?; let args = Args { client, pool, rate_limiter, chatserver: addr, id: msg.id, ip, op: user_operation.clone(), data, }; match user_operation { // User ops UserOperation::Login => do_user_operation::(args).await, UserOperation::Register => do_user_operation::(args).await, UserOperation::GetUserDetails => do_user_operation::(args).await, UserOperation::GetReplies => do_user_operation::(args).await, UserOperation::AddAdmin => do_user_operation::(args).await, UserOperation::BanUser => do_user_operation::(args).await, UserOperation::GetUserMentions => do_user_operation::(args).await, UserOperation::MarkUserMentionAsRead => { do_user_operation::(args).await } UserOperation::MarkAllAsRead => do_user_operation::(args).await, UserOperation::DeleteAccount => do_user_operation::(args).await, UserOperation::PasswordReset => do_user_operation::(args).await, UserOperation::PasswordChange => do_user_operation::(args).await, UserOperation::UserJoin => do_user_operation::(args).await, UserOperation::SaveUserSettings => do_user_operation::(args).await, // Private Message ops UserOperation::CreatePrivateMessage => { do_user_operation::(args).await } UserOperation::EditPrivateMessage => do_user_operation::(args).await, UserOperation::DeletePrivateMessage => { do_user_operation::(args).await } UserOperation::MarkPrivateMessageAsRead => { do_user_operation::(args).await } UserOperation::GetPrivateMessages => do_user_operation::(args).await, // Site ops UserOperation::GetModlog => do_user_operation::(args).await, UserOperation::CreateSite => do_user_operation::(args).await, UserOperation::EditSite => do_user_operation::(args).await, UserOperation::GetSite => do_user_operation::(args).await, UserOperation::GetSiteConfig => do_user_operation::(args).await, UserOperation::SaveSiteConfig => do_user_operation::(args).await, UserOperation::Search => do_user_operation::(args).await, UserOperation::TransferCommunity => do_user_operation::(args).await, UserOperation::TransferSite => do_user_operation::(args).await, UserOperation::ListCategories => do_user_operation::(args).await, // Community ops UserOperation::GetCommunity => do_user_operation::(args).await, UserOperation::ListCommunities => do_user_operation::(args).await, UserOperation::CreateCommunity => do_user_operation::(args).await, UserOperation::EditCommunity => do_user_operation::(args).await, UserOperation::FollowCommunity => do_user_operation::(args).await, UserOperation::GetFollowedCommunities => { do_user_operation::(args).await } UserOperation::BanFromCommunity => do_user_operation::(args).await, UserOperation::AddModToCommunity => do_user_operation::(args).await, // Post ops UserOperation::CreatePost => do_user_operation::(args).await, UserOperation::GetPost => do_user_operation::(args).await, UserOperation::GetPosts => do_user_operation::(args).await, UserOperation::EditPost => do_user_operation::(args).await, UserOperation::CreatePostLike => do_user_operation::(args).await, UserOperation::SavePost => do_user_operation::(args).await, // Comment ops UserOperation::CreateComment => do_user_operation::(args).await, UserOperation::EditComment => do_user_operation::(args).await, UserOperation::SaveComment => do_user_operation::(args).await, UserOperation::GetComments => do_user_operation::(args).await, UserOperation::CreateCommentLike => do_user_operation::(args).await, } } } } struct Args<'a> { client: Client, pool: DbPool, rate_limiter: RateLimit, chatserver: Addr, id: ConnectionId, ip: IPAddr, op: UserOperation, data: &'a str, } async fn do_user_operation<'a, 'b, Data>(args: Args<'b>) -> Result where for<'de> Data: Deserialize<'de> + 'a, Oper: Perform, { let Args { client, pool, rate_limiter, chatserver, id, ip, op, data, } = args; let ws_info = WebsocketInfo { chatserver, id: Some(id), }; let data = data.to_string(); let op2 = op.clone(); let client = client.clone(); let fut = async move { let pool = pool.clone(); let parsed_data: Data = serde_json::from_str(&data)?; let res = Oper::new(parsed_data, client) .perform(&pool, Some(ws_info)) .await?; to_json_string(&op, &res) }; match op2 { UserOperation::Register => rate_limiter.register().wrap(ip, fut).await, UserOperation::CreatePost => rate_limiter.post().wrap(ip, fut).await, UserOperation::CreateCommunity => rate_limiter.register().wrap(ip, fut).await, _ => rate_limiter.message().wrap(ip, fut).await, } } /// Make actor from `ChatServer` impl Actor for ChatServer { /// We are going to use simple Context, we just need ability to communicate /// with other actors. type Context = Context; } /// Handler for Connect message. /// /// Register new session and assign unique id to this session impl Handler for ChatServer { type Result = usize; fn handle(&mut self, msg: Connect, _ctx: &mut Context) -> Self::Result { // register session with random id let id = self.rng.gen::(); info!("{} joined", &msg.ip); self.sessions.insert( id, SessionInfo { addr: msg.addr, ip: msg.ip, }, ); id } } /// Handler for Disconnect message. impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: Disconnect, _: &mut Context) { // Remove connections from sessions and all 3 scopes if self.sessions.remove(&msg.id).is_some() { for sessions in self.user_rooms.values_mut() { sessions.remove(&msg.id); } for sessions in self.post_rooms.values_mut() { sessions.remove(&msg.id); } for sessions in self.community_rooms.values_mut() { sessions.remove(&msg.id); } } } } /// Handler for Message message. impl Handler for ChatServer { type Result = ResponseFuture>; fn handle(&mut self, msg: StandardMessage, ctx: &mut Context) -> Self::Result { let fut = self.parse_json_message(msg, ctx); Box::pin(async move { match fut.await { Ok(m) => { info!("Message Sent: {}", m); Ok(m) } Err(e) => { error!("Error during message handling {}", e); Ok(e.to_string()) } } }) } } impl Handler> for ChatServer where Response: Serialize, { type Result = (); fn handle(&mut self, msg: SendAllMessage, _: &mut Context) { self .send_all_message(&msg.op, &msg.response, msg.my_id) .unwrap(); } } impl Handler> for ChatServer where Response: Serialize, { type Result = (); fn handle(&mut self, msg: SendUserRoomMessage, _: &mut Context) { self .send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.my_id) .unwrap(); } } impl Handler> for ChatServer where Response: Serialize, { type Result = (); fn handle(&mut self, msg: SendCommunityRoomMessage, _: &mut Context) { self .send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.my_id) .unwrap(); } } impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: SendPost, _: &mut Context) { self.send_post(&msg.op, &msg.post, msg.my_id).unwrap(); } } impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: SendComment, _: &mut Context) { self.send_comment(&msg.op, &msg.comment, msg.my_id).unwrap(); } } impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: JoinUserRoom, _: &mut Context) { self.join_user_room(msg.user_id, msg.id); } } impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context) { self.join_community_room(msg.community_id, msg.id); } } impl Handler for ChatServer { type Result = (); fn handle(&mut self, msg: JoinPostRoom, _: &mut Context) { self.join_post_room(msg.post_id, msg.id); } } impl Handler for ChatServer { type Result = usize; fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context) -> Self::Result { self.sessions.len() } } impl Handler for ChatServer { type Result = usize; fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context) -> Self::Result { if let Some(users) = self.post_rooms.get(&msg.post_id) { users.len() } else { 0 } } } impl Handler for ChatServer { type Result = usize; fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context) -> Self::Result { if let Some(users) = self.community_rooms.get(&msg.community_id) { users.len() } else { 0 } } } #[derive(Serialize)] struct WebsocketResponse { op: String, data: T, } fn to_json_string(op: &UserOperation, data: &Response) -> Result where Response: Serialize, { let response = WebsocketResponse { op: op.to_string(), data, }; Ok(serde_json::to_string(&response)?) }